"dota"
{
"DOTA_Accept" "Принять"
"DOTA_Cancel" "Отменить"
"DOTA_Console" "Консоли"
"DOTA_Create" "Создать"
"DOTA_Decline" "Отклонить"
"DOTA_Error" "Ошибка"
"DOTA_Join" "Подключится"
"DOTA_Leave" "Оставить"
"DOTA_New" "Новое"
"DOTA_Ok" "OK"
"DOTA_Sale" "Продажа"
"DOTA_Close" "Закрыть"
"DOTA_Continue" "Продолжить"
"DOTA_Add" "Добавить"
"DOTA_Edit" "Редактировать"
"DOTA_Enable" "Включить"
"DOTA_Disable" "Отключить"
"DOTA_Refresh" "Обновить"
"DOTA_Loading" "Загрузка"
"DOTA_None" "Нет"
"DOTA_Customize" "Настройка"
"DOTA_AcceptChanges" "Принять Изменения"
"dota_team_radiant" "Свет"
"dota_team_dire" "Тьма"
"Unknown" "Неизвестный"
"UI_Yes" "Да"
"UI_No" "Нет"
"UI_File_Filter_Any" "Все файлы (*.*)"
"DOTA_MainMenu_Heroes" "Герои"
"DOTA_MainMenu_Watch" "Трансляции"
"DOTA_MainMenu_Learn" "Узнать"
"DOTA_MainMenu_Mods" "Своя Игра"
"DOTA_TabName_GlobalItems" "Глобальные Элементы"
"DOTA_TabName_Treasury" "Казначейство"
"DOTA_TabName_Armory" "Арсенал"
"DOTA_ConfirmQuit" "Подтвердить Выход"
"DOTA_ConfirmQuitDesc" "Вы действительно желаете бросить доту 2?"
"DOTA_ConfirmQuitDescUnsafe" "Покинуть игру до ее завершения может разрушить игру для других игроков. Вы действительно хотите бросить доту 2?"
"DOTA_InvalidPersonaName" "[Неизвестный]"
"DOTA_Friends_WindowTitle" "ДРУЗЬЯ"
"DOTA_FriendsCategory_ReadyToPlay" "В открытых играх ({d:friend_count})"
"DOTA_FriendsCategory_PlayingDota" "В доту ({d:friend_count})"
"DOTA_FriendsCategory_Online" "Онлайн ({d:friend_count})"
"DOTA_FriendsCategory_Pending" "В ожидании ({d:friend_count})"
"DOTA_FriendsCategory_Offline" "Оффлайн ({d:friend_count})"
"DOTA_Friends_Empty" "Ваш список друзей пуст"
"DOTA_FriendsMenu_Tooltip_NoneReady" "Друзья"
"DOTA_UserName" "{g:dota_persona:user_account_id}"
"DOTA_UserNamePro" "{g:dota_persona_pro:user_account_id}"
"DOTA_UserNickname" "{g:dota_persona_nickname:user_account_id}"
"DOTA_UserRichPresence" "{s:user_rich_presence}"
"DOTA_ProfileCard_StatTitle_SoloRank" "Solo MMR"
"DOTA_ProfileCard_StatTitle_PartyRank" "Party MMR"
"DOTA_ProfileCard_StatTitle_Wins" "Wins"
"DOTA_ProfileCard_StatTitle_Commends" "Commends"
"DOTA_ProfileCard_StatTitle_GamesPlayed" "Matches"
"DOTA_ProfileCard_StatTitle_FirstMatchDate" "Первый Матч"
"DOTA_ProfileCard_StatValue_Int" "{d:stat_value}"
"DOTA_ProfileCard_StatValue_Date" "{t:s:stat_value}"
"DOTA_ProfileCard_StatValue_String" "{s:stat_value}"
"DOTA_ProfileCard_SlotTab_Trophies" "Трофеи"
"DOTA_ProfileCard_SlotTab_Items" "Арсенал"
"DOTA_ProfileCard_SlotTab_Heroes" "Герои"
"DOTA_ProfileCard_SlotTab_Emoticons" "Смайлики"
"DOTA_ProfileCard_NoTrophies" "Нет доступных трофеев."
"DOTA_ProfileCard_NoItems" "Элементы не доступны."
"DOTA_ProfileCard_HeroOnly" "Только Герой"
"DOTA_ProfileCard_HeroShowWins" "Показать победы"
"DOTA_ProfileCard_HeroShowWinsAndLosses" "Показать Победы-Поражения"
"DOTA_ProfileCard_ItemSearchPrefix" "Искать:"
"DOTA_ProfileCard_ItemSearchPlaceholder" "Элементов по имени"
"DOTA_ProfileCard_ItemArmoryLink" "Посмотреть Полный Арсенал"
"DOTA_HeroTooltip_HeroName" "{s:hero_name}"
"DOTA_HeroTooltip_HeroRecord" "{s:hero_wins_string}, {s:hero_losses_string}"
"DOTA_ProfileCard_HeroSearchPlaceholder" "Поиск по имени героя"
"DOTA_Wins_Singular" "1 Победа"
"DOTA_Wins_Plural" "{d:hero_wins} Побед"
"DOTA_Losses_Singular" "1 Поражение"
"DOTA_Losses_Plural" "{d:hero_losses} Поражений"
"DOTA_Profile_TotalGames" "Итог Игры"
"DOTA_Profile_Solo_MMR" "Solo MMR"
"DOTA_Profile_Team_MMR" "Team MMR"
"DOTA_Profile_Party_MMR" "Party MMR"
"DOTA_Profile_VictoryCount" "Победы"
"DOTA_Profile_ProfilePage" "Профиль"
"DOTA_Profile_TrophyPage" "Галерея Триумфов"
"DOTA_Profile_RecentGamesPage" "Недавняя игра"
"DOTA_Profile_HeroPage" "Герой"
"DOTA_Profile_PlayStyle" "Стиль Игры"
"DOTA_Profile_MostRecent" "Последней {s:num_style_games} игра(ы)"
"DOTA_Profile_RecentActivity" "Недавние Действия"
"DOTA_Profile_Fighting" "Борьба"
"DOTA_Profile_Fighting_TooltipTitle" "Борьба"
"DOTA_Profile_Fighting_Tooltip" "Игроки, которые сражались во многих битвах с вражескими героями."
"DOTA_Profile_Farming" "Земледелие И Растениеводство"
"DOTA_Profile_Farming_TooltipTitle" "Земледелие И Растениеводство"
"DOTA_Profile_Farming_Tooltip" "Игроки, которые фармят Голд от убийства существ."
"DOTA_Profile_Supporting" "Поддержка"
"DOTA_Profile_Supporting_TooltipTitle" "Поддержка"
"DOTA_Profile_Supporting_Tooltip" "Игроки, которые поддерживают свою команду с исцелением, подопечных и предметы."
"DOTA_Profile_Pushing" "Толкает"
"DOTA_Profile_Pushing_TooltipTitle" "Толкает"
"DOTA_Profile_Pushing_Tooltip" "Игроки, которые толкают на башнях, помогая защищенное пространство."
"DOTA_Profile_Versatility" "Универсальность"
"DOTA_Profile_Versatility_TooltipTitle" "Универсальность"
"DOTA_Profile_Versatility_Tooltip" "Игроки, которые являются универсальными и играть разных героев."
"DOTA_Profile_Tooltip_Value" "{s:CurrentStatValue}"
"DOTA_Profile_Tooltip_Comparison" "{s:CurrentComparisonValue}"
"DOTA_Profile_StatsCompare" "Сравнить мою статистику"
"DOTA_Profile_Self" "Меня"
"DOTA_Profile_GPM" "Avg GPM"
"DOTA_Profile_XPM" "Avg XPM"
"DOTA_Profile_LH" "Avg Last Hits"
"DOTA_Profile_Rampages" "Буйства"
"DOTA_Profile_TripleKills" "Тройных Убийств"
"DOTA_Profile_FirstBlood" "Первая Кровь"
"DOTA_Profile_FirstBled" "Первый Блед"
"DOTA_Profile_CourierKills" "Курьеров Убил"
"DOTA_Profile_Aegises" "Aegises Вырвал"
"DOTA_Profile_CheeseEaten" "Сыров захавал"
"DOTA_Profile_CreepStack" "Лагеря Нейтралов"
"DOTA_Profile_GPMValue" "{s:GPM}"
"DOTA_Profile_XPMValue" "{s:XPM}"
"DOTA_Profile_LHValue" "{s:LH}"
"DOTA_Profile_RampagesValue" "{d:Rampages}"
"DOTA_Profile_TripleKillsValue" "{d:TripleKills}"
"DOTA_Profile_FirstBloodValue" "{d:FirstBlood}"
"DOTA_Profile_FirstBledValue" "{d:FirstBled}"
"DOTA_Profile_CourierKillsValue" "{d:CourierKills}"
"DOTA_Profile_AegisesValue" "{d:Aegises}"
"DOTA_Profile_CheeseEatenValue" "{d:CheeseEaten}"
"DOTA_Profile_CreepStackValue" "{d:CreepStack}"
"DOTA_Profile_GPMLocalValue" "{s:GPMLocal}"
"DOTA_Profile_XPMLocalValue" "{s:XPMLocal}"
"DOTA_Profile_LHLocalValue" "{s:LHLocal}"
"DOTA_Profile_RampagesLocalValue" "{d:RampagesLocal}"
"DOTA_Profile_TripleKillsLocalValue" "{d:TripleKillsLocal}"
"DOTA_Profile_FirstBloodLocalValue" "{d:FirstBloodLocal}"
"DOTA_Profile_FirstBledLocalValue" "{d:FirstBledLocal}"
"DOTA_Profile_CourierKillsLocalValue" "{d:CourierKillsLocal}"
"DOTA_Profile_AegisesLocalValue" "{d:AegisesLocal}"
"DOTA_Profile_CheeseEatenLocalValue" "{d:CheeseEatenLocal}"
"DOTA_Profile_CreepStackLocalValue" "{d:CreepStackLocal}"
"DOTA_RecentGames_Title" "Последние Игры"
"DOTA_RecentGames_TimeStamp" "Дата/Время"
"DOTA_RecentGames_HeroSelection" "Герой Сыграл"
"DOTA_RecentGames_GameResult" "Результат"
"DOTA_RecentGames_GameLength" "Продолжительность"
"DOTA_RecentGames_Team" "Команда"
"DOTA_RecentGames_GameType" "Тип"
"DOTA_RecentGames_Items" "Предметы"
"DOTA_RecentGame_Timestamp_Entry" "{t:s:timestamp} {t:t:timestamp}"
"DOTA_RecentGame_Duration" "{t:d:duration}"
"DOTA_RecentGame_Downloading" "{s:DownloadPercent} Загрузка"
"DOTA_RecentGame_Watch" "Смотреть Повтор"
"DOTA_RecentGame_NoReplay" "Не Переиграть"
"DOTA_RecentGame_Expired" "Переигран Истек"
"DOTA_RecentGame_Finding" "Finding..."
"DOTA_RecentGame_Download" "Скачать Матч"
"DOTA_RecentGame_Pending" "Воспроизведение Отложенных"
"DOTA_RecentGame_Unavailable" "Воспроизведения Недоступна"
"DOTA_RecentGame_MatchID" "ID матча: #{s:match_id}"
"DOTA_No_Team_Name" "--"
"DOTA_TrophyCount" "{d:trophy_count} Трофей"
"DOTA_TrophiesCount" "{d:trophy_count} Трофеи"
"DOTA_TrophyCount_Number" "{d:trophy_count}"
"DOTA_TrophyCount_NoNum" "Трофей"
"DOTA_TrophiesCount_NoNum" "Трофеи"
"DOTA_Trophies_ViewAll" "Просмотреть Все"
"DOTA_TrophyName" "{s:trophy_name}"
"DOTA_TrophyCategory" "{s:trophy_category}"
"DOTA_TrophyDescription" "{s:trophy_description}"
"DOTA_TrophyXP" "{d:trophy_xp} XP"
"DOTA_NextTrophy" "Очередную Награду"
"DOTA_NewPlayerQuestion_Title" "ДОБРО ПОЖАЛОВАТЬ В DOTA 2"
"DOTA_PlayerOriginQuestion_Question" "Чтобы улучшить свой игровой опыт, поделитесь, пожалуйста, знакомство с Dota 2 и подобные игры:"
"DOTA_PlayerOriginQuestion_BeginnerButton" "Я новичок."
"DOTA_PlayerOriginQuestion_RTSButton" "Я играл в RTS игр."
"DOTA_PlayerOriginQuestion_MOBAButton" "Я играл в игру похожую на доту 2."
"DOTA_PlayerOriginQuestion_Dota2Button" "Я играл в Dota 2."
"DOTA_PlayerOriginQuestion_MOBAExplanation" "Выберите игру, которую вы наиболее комфортно:"
"DOTA_OtherGames_LOL" "League of Legends"
"DOTA_OtherGames_DOTA" "DotA 1"
"DOTA_OtherGames_HON" "Heroes of Newerth"
"DOTA_OtherGames_Smite" "Smite"
"DOTA_OtherGames_Other" "Another Game"
"DOTA_PlayerOriginQuestion_ConfirmationButton" "ДАВАЙТЕ ИГРАТЬ"
"DOTA_PlayerOriginQuestion_ConfirmationTutorial" "Как игрок новый для доты, вы можете быть заинтересованы в учебники по подготовке раздела вкладке воспроизведение. Они отличный первый шаг на пути к доминирующей другими игроками по всему миру."
"DOTA_PlayerOriginQuestion_ConfirmationSettings" "Ваши привязки клавиш и параметры не заданы наиболее часто используемые настройки для игроков с опытом. Вы можете настроить их в любой момент, нажав на значок настройки."
"DOTA_Tutorial_SkipButton" "Skip Tutorial"
"DOTA_ConfirmSkip" "Skip Dota 2 Introduction?"
"DOTA_ConfirmSkipDesc" "Are you sure you want to the skip the tutorials for Dota 2?"
"DOTA_Tutorial_Start_Quest" "START QUEST"
"DOTA_Tutorial_Quest0_Title" "QUEST 1"
"DOTA_Tutorial_Quest0_TitleDesc" "RANGED HERO"
"DOTA_Tutorial_Quest0DetailsDesc" "This Quest will take about\n 10 minutes to complete."
"DOTA_Tutorial_QuestDetailsLearn" "You'll learn:"
"DOTA_Tutorial_Quest0DetailsLesson" "Hero Movement\nHero Leveling\nAbility Usage\nItems\nBasic Combat\nLast Hitting"
"DOTA_Tutorial_Quest1_Title" "QUEST 2"
"DOTA_Tutorial_Quest1_TitleDesc" "LANE COMBAT"
"DOTA_Tutorial_Quest1DetailsDesc" "This Quest will take about\n 10 minutes to complete."
"DOTA_Tutorial_Quest1DetailsLesson" "Ranged Combat \n AOE Abilities \n The Minimap \n Towers \n Couriers and Stash \n Teleportation"
"DOTA_Tutorial_Quest2_Title" "QUEST 3"
"DOTA_Tutorial_Quest2_TitleDesc" "LANE COMBAT"
"DOTA_Tutorial_Quest2DetailsDesc" "This Quest will take about\n 10 - 15 minutes to complete."
"DOTA_Tutorial_Quest2DetailsLesson" "Laning Combat \n Defending and Attacking Towers \n Starting Items"
"DOTA_Challenges_Title" "Узнайте"
"DOTA_ChallengeGroup_0_Title" "Механика"
"DOTA_ChallengeGroup_1_Title" "Руководствуясь Бот Матчи"
"DOTA_ChallengeGroup_1_Desc" "Начать Здесь!"
"DOTA_ChallengeGroup_2_Title" "Bot Матч"
"DOTA_ChallengeGroup_More" "Больше"
"DOTA_ChallengeGroup_Locked" "Заблокирован"
"DOTA_LearnMechanics_Title" "Механика"
"DOTA_LearnMechanics_SubTitle" "These tutorials will teach you the building blocks of playing Dota. It's not recommended that you start learning Dota by playing these. Instead, start with a Guided Bot Match, and come back here if you get stuck."
"DOTA_Mechanics_0_Title" "Механика 1"
"DOTA_Mechanics_0_Desc" "Hero Movement\nHero Leveling\nAbility Usage\nItems\nBasic Combat\nLast Hits"
"DOTA_Mechanics_1_Title" "Механика 2"
"DOTA_Mechanics_1_Desc" "Ranged Combat\nArea of Effect Abilities\nThe Minimap\nTowers\nCouriers and the Stash\nTeleportation Scrolls"
"DOTA_LearnGuidedBotMatches_Title" "Guided Bot Matches"
"DOTA_LearnGuidedBotMatches_SubTitle" "Join and battle against AI-controlled heroes as you learn to play Dota. We'll guide you step by step through every stage of a full match as you build your hero into an unstoppable force."
"DOTA_GuidedBotMatches_0_Title" "Luna"
"DOTA_GuidedBotMatches_0_Desc" "Short Range Attack\nHigh Attack Damage\nFast Movement\nModerately Fragile\nUses Agility Stat"
"DOTA_GuidedBotMatches_1_Title" "Sven"
"DOTA_GuidedBotMatches_1_Desc" "Melee Attack\nBurst Attack Damage\nHigh Durability\nVulnerable to Slows\nUses Strength Stat"
"DOTA_GuidedBotMatches_2_Title" "Lina"
"DOTA_GuidedBotMatches_2_Desc" "Long Range Attack\nBurst Ability Damage\nShort Cooldowns\nVery Fragile\nUses Intelligence Stat"
"DOTA_LearnBotMatches_Title" "Бот Матч"
"DOTA_LearnBotMatches_SubTitle" "Once you've played the Guided Bot Matches, try practicing against our AI-controlled opponents. Many players choose to continue playing Bot Matches for years, preferring the stress free practice space."
"DOTA_BotMatches_0_Title" "Легкие Боты"
"DOTA_BotMatches_0_Desc" "Выучить новый герой."
"DOTA_BotMatches_1_Title" "Средние Боты"
"DOTA_BotMatches_1_Desc" "Добираться удобно."
"DOTA_BotMatches_2_Title" "Жесткие Боты"
"DOTA_BotMatches_2_Desc" "Вызов себе."
"DOTA_BotMatches_3_Title" "Безумные Боты"
"DOTA_BotMatches_3_Desc" "Навредите себе."
"FileOpenDialog_Open" "Open"
"FileOpenDialog_Save" "Save"
"FileOpenDialog_Select" "Select"
"FileOpenDialog_FileType_Folder" "Folder"
"DOTA_FindMatch" "Найти Матч"
"DOTA_FindingMatch" "Найти Матч ( {s:find_match_time} )"
"DOTA_FindMatchTime" "{s:find_match_time}"
"DOTA_Searching" "Поиск"
"DOTA_StartSoloBotMatch" "Запустите Бот Матч"
"DOTA_Create_Lobby" "Создать Лобби"
"DOTA_Join_Lobby" "Присоединиться К Лобби"
"DOTA_LobbyStartGame" "Начать Игру"
"DOTA_ReturnToLobby" "Назад в лобби"
"DOTA_FindMatchStatus" "{s:searching_matchtype} / {s:searching_gamemodes} / {s:searching_region}"
"DOTA_FindGameModesMany" "Игровые Режимы:"
"DOTA_FindRegionsMany" "Регионы:"
"DOTA_GameMode_AllPick" "All Pick"
"DOTA_GameMode_SingleDraft" "Single Draft"
"DOTA_GameMode_CaptainsMode" "Captains Mode"
"DOTA_GameMode_RandomDraft" "Random Draft"
"DOTA_GameMode_AbilityDraft" "Ability Draft"
"DOTA_GameMode_LeastPlayed" "Least Played"
"DOTA_GameMode_AllRandom" "All Random"
"DOTA_GameMode_LimitedHeroes" "Limited Heroes"
"DOTA_GameMode_CaptainsDraft" "Captains Draft"
"DOTA_GameMode_AllRandomDeathMatch" "All Random Death Match"
// Messages related to purchase
"DOTA_ImmediatePurchase_SendFailed" "Failed to send purchase request. Dota servers may be offline. You should try your purchase again later."
"DOTA_ImmediatePurchase_Timeout" "Timed out waiting for a response to the purchase request. Please try again later."
"DOTA_ImmediatePurchase_InitFailed" "We were unable to initiate a purchase with Perfect World at this time. Please try again later."
"DOTA_ImmediatePurchase_InsufficientFundsPW" "There are insufficient funds in your Perfect World account to complete the purchase. Please recharge your account and try again."
"DOTA_ImmediatePurchase_Success_Title" "Success"
"DOTA_ImmediatePurchase_Success_Text" "Purchase completed successfully! Your items will appear in the Armory shortly."
"DOTA_ImmediatePurchase_Cancelled_Title" "Cancelled"
"DOTA_ImmediatePurchase_UnbundleTimeout" "Timed out waiting for a response to the unbundle request. Please try again later."
"DOTA_ImmediatePurchase_UnbundleFailure" "Unable to unpack your bundle. Please try again later."
"DOTA_ImmediatePurchase_LateCancel" "Purchase was previously cancelled. You have not been charged."
"DOTA_ConfirmPurchaseTitle" "Confirm Purchase"
"DOTA_ConfirmPurchaseText" "Do you want to purchase this item?"
"DOTA_PurchaseInProgress_Title" "Purchase In Progress"
"DOTA_PurchaseInProgress_Text" "Your purchase request is being processed."
"DOTA_UnbundleInProgress_Title" "Unbundling In Progress"
"DOTA_UnbundleInProgress_Text" "Your bundle is being unpacked."
"DOTA_ConfirmUnbundleTitle" "Confirm Unbundle"
"DOTA_ConfirmUnbundleText" "You must unpack this bundle in order to equip items in it. Continue?"
"DOTA_RequestingBalance_Title" "Requesting Balance"
"DOTA_RequestingBalance_Text" "Requesting your Perfect World account balance..."
"DOTA_PartnerPurchaseRecharge_Title" "Balance Recharge"
"DOTA_PartnerPurchaseRecharge_Text" "Switching to recharging your account balance..."
"DOTA_PartnerPurchase_Purchase" "{g:dota_item_price:item_def}"
"DOTA_PartnerPurchase_Recharge" "Recharge Account"
"DOTA_PartnerPurchase_Balance" "Balance: {m:balance}"
"DOTA_PartnerRecharge_Close" "Return to purchase"
"RequestBalanceBadAccount" "Failed to request account balance: account not found."
"RequestBalanceAccountNotLinked" "Failed to request account balance: your account is not linked to Perfect World."
"RequestBalanceUnsupportedPartner" "Failed to request account balance: your account is not linked to a recognized partner"
"StoreCheckout_Error_Title" "Error"
"StoreCheckout_NoItems" "Your shopping cart is empty!"
"StoreCheckout_TooManyItems" "You have too many items in your shopping cart!"
"StoreCheckout_Loading" "Checking out..."
"StoreCheckout_Unavailable" "Checkout unavailable at this time."
"StoreCheckout_Cancelling" "Cancelling..."
"StoreCheckout_Fail" "The In-game Store is currently closed."
"StoreCheckout_InvalidParam" "A programmer messed up! An invalid parameter was passed to the game coordinator. Try the purchase again."
"StoreCheckout_InternalError" "There seems to have been an error initializing or updating your transaction. Please wait a minute and try again or contact support for assistance."
"StoreCheckout_ContactSupport" "There was an error with your transaction. Please contact support for assistance."
"StoreCheckout_NotApproved" "The game coordinator was unable to approve your transaction with Steam. Please try the purchase again later."
"StoreCheckout_NotLoggedin" "You must be logged in to Steam in order to complete a purchase."
"StoreCheckout_WrongCurrency" "This transaction's currency doesn't match your wallet currency."
"StoreCheckout_NoAccount" "Your Steam account is currently unavailable. Please try this purchase again later."
"StoreCheckout_InsufficientFunds" "You do not have enough funds to complete the purchase."
"StoreCheckout_TimedOut" "This transaction has timed out. Please try the purchase again."
"StoreCheckout_SteamAccountDisabled" "Your Steam account is disabled and cannot make a purchase."
"StoreCheckout_SteamAccountNoPurchase" "Steam wallet transactions have been disabled on this account."
"StoreCheckout_OldPriceSheet" "Your local product list is out of date. Requesting a new one."
"StoreCheckout_TransactionNotFound" "This transaction's id wasn't found by the game coordinator. Please try the purchase again."
"StoreCheckout_TransactionCancelled" "Transaction cancelled. You have not been charged."
"StoreCheckout_TransactionCompleted" "Transaction completed!\nEnjoy your loot!"
"StoreCheckout_CompleteButUnfinalized" "Unable to confirm success. If successful, your items will be delivered at a later date."
"StoreCheckout_NotEnoughRoom" "You don't have enough room in your Armory to buy that many items."
"StoreCheckout_ContactSupport_Dialog_Title" "Warning"
"StoreCheckout_ContactSupport_Dialog_Btn" "Contact"
"StoreCheckout_LimitedQuantityItemsUnavailable" "An item you are attempting to purchase has sold out or is currently unavailable."
"StoreCheckout_Nexon_InsufficientFunds" "You do not have enough funds to complete the purchase."
"StoreCheckout_Nexon_FundsLocked" "Nexon cash lock is enabled."
"npc_dota_hero_abaddon_hype" "Able to transform enemy attacks into self-healing, Abaddon can survive almost any assault. Shielding allies and launching his double-edged coil at a friend or foe, he is always ready to ride into the thick of battle."
"npc_dota_hero_alchemist_hype" "Synthesizing extra resources from each and every kill, Alchemist has no trouble gathering the tools needed to destroy his foes. Ambushing enemies with corrosive acid and a host of unstable chemicals, he battles to ensure his greedy escapades can remain uninterrupted."
"npc_dota_hero_ancient_apparition_hype" "Able to launch a powerful blast of damaging ice across the battlefield, Ancient Apparition threatens to shatter weakened enemies wherever they are. Slowing enemies as he enhances his allies' effectiveness in battle, he is a constant threat to his foes."
"npc_dota_hero_antimage_hype" "Should Anti-Mage have the opportunity to gather his full strength, few can stop his assaults. Draining mana from enemies with every strike or teleporting short distances to escape an ambush, cornering him is a challenge for any foe."
"npc_dota_hero_axe_hype" "One after another, Axe cuts down his foes. Marching ahead of his team, he locks his enemies in battle then counters their blows with a deadly spin of his weapon. Slamming his culling blade through a weakened enemy, he is always charging onward."
"npc_dota_hero_bane_hype" "Bane brings terror to his enemies with his arsenal of disabling abilities. Whether trapping a foe within a contagious nightmare, or gripping an enemy in place, he gives allies all the time they need to slay their enemy."
"npc_dota_hero_batrider_hype" "Once he takes to the skies, Batrider can strike from any direction. Snatching a foe with his lasso, he soars above the treetops, pulling his prey through a trail of flame as he drags them before his merciless allies."
"npc_dota_hero_beastmaster_hype" "Summoning a poison-spitting boar and a scouting hawk to aid his hunt, Beastmaster never stalks the battlefield unprepared. Chopping through the forest with his axes, his stunning roar opens the way for his allies to devastate enemies."
"npc_dota_hero_bloodseeker_hype" "Bloodseeker forces difficult decisions on his enemies. Able to drive his foes to a retreat by bathing a large area with a damaging ritual, his gruesome ultimate asks his opponents to hold still, or die."
"npc_dota_hero_bounty_hunter_hype" "Sneaking invisibly at the heels of his enemies, Bounty Hunter is always keeping track of his foes. Whenever one of his targets falls in battle, he and his allies stand to make quite a profit."
"npc_dota_hero_brewmaster_hype" "A fearsome fighter in any situation, Brewmaster can turn the tide of battle by splitting into three elemental spirits, each with their own unique abilities. When not divided, he brings drunken chaos to his foes with slowing claps and powerful swings of his staff."
"npc_dota_hero_bristleback_hype" "When it comes to a fight, Bristleback really puts his back into it. Reducing all damage arriving from the rear or from the sides, he wades into battle with barely a care, spraying enemies with damaging quills and slowing snot."
"npc_dota_hero_broodmother_hype" "Hiding invisibly within her webs, Broodmother births an army of spiders to lead her team's forces toward the enemy base. As prey wanders near, she joins her children and attacks, slowing foes with incapacitating bites as she indulges her insatiable hunter."
"npc_dota_hero_centaur_hype" "Centaur Warrunner is a master of both inflicting and absorbing damage. Leading the charge into battle, he stomps to stun his enemies, and instantly counters their every attack. His stampede speeds his allies in both fight and flight, quickening the pace of the carnage."
"npc_dota_hero_chaos_knight_hype" "Chaos Knight is an army unto himself. Able to summon a cavalry of clones to demolish enemy defenses, should an enemy present itself, he can rift reality to pull him and his phantasms close enough to rain brutal cudgel blows upon their head."
"npc_dota_hero_chen_hype" "Converting the creatures of the forest to his cause, Chen leads his makeshift armies to aid his team in battle. He assaults enemies with beasts while sending friends to safety. Then, when things seem darkest, he heals his allies wherever they may be."
"npc_dota_hero_clinkz_hype" "When Clinkz stalks invisibly through the battlefield, none are safe from ambush. Swift of foot and arrow, he rains fiery death upon his foes, then retreats to absorb life from the creatures of the forest as he prepares for his next assault."
"npc_dota_hero_rattletrap_hype" "Launching himself into enemies with his grappling hookshot, Clockwerk isolates targets and blasts them apart with disorienting shrapnel. As he scouts the battlefield with his handy flares, he never has trouble finding targets to send himself toward."
"npc_dota_hero_crystal_maiden_hype" "Able to keep her allies supplied with mana as she slows down enemies to ensure a kill, Crystal Maiden is a helpful addition to any team. And, when the opportunity arises, she can unleash her massive ultimate ability to devastate her foes."
"npc_dota_hero_dark_seer_hype" "Versatile and strategic, Dark Seer excels at manipulating the positions of his enemies. Vacuuming foes into the attacks of his allies, he can turn enemy strength against itself by pulling foes through his replicating wall."
"npc_dota_hero_dazzle_hype" "Born to support his cohorts in battle, Dazzle keeps wounded allies alive so they might later rain death upon the enemy. His strange magic weaves its way into nearby armor, weakening enemies and strengthening friends."
"npc_dota_hero_death_prophet_hype" "When she unleashes her army of ghosts, Death Prophet excels at demolishing enemies and their defenses alike. Leading her team's forces toward the enemy base with wave after damaging wave from her swarm, her onslaught can seem unstoppable."
"npc_dota_hero_disruptor_hype" "Disruptor excels at shattering the plans of his enemies. Summoning impassable fences to trap targets as he calls down a silencing storm, should a foe attempt something unexpected he simply teleports them back to their earlier location."
"npc_dota_hero_doom_bringer_hype" "One way or another, Doom shuts down his enemies. Devouring creeps to claim the various skills they had in life, he can place a lingering silence upon a foe's spells and items with his ultimate as he torches his foes."
"npc_dota_hero_dragon_knight_hype" "When he takes on his terrifying dragon form, Dragon Knight strikes fear into any who face him. Strong and adaptable, he can stun his enemies and burn all in front of him, often providing his allies the momentum they need to carry them to victory."
"npc_dota_hero_drow_ranger_hype" "Not many can escape Drow Ranger once she's within range. After her foes have been silenced with a chilling blast, she finishes them off with a barrage of slowing, ice-tipped arrows that few can survive."
"npc_dota_hero_earth_spirit_hype" "Earth Spirit keeps the enemy in chaos and his friends in the fight. Adapting to any battle scenario, he can send his statue remnants back and forth to damage foes, or grips an ally from the jaws of death."
"npc_dota_hero_earthshaker_hype" "Whether blocking an enemy's escape, dividing their forces, or shattering the ground beneath gathered foes, Earthshaker is at his best when he strikes without warning. Whatever survives the aftershocks still has a swing from his mighty totem to look forward to."
"npc_dota_hero_elder_titan_hype" "Scouting the way with his astral spirit, Elder Titan can strike from any direction. Halting foes with a stomp of his hoof while his presence eats away at their defenses, he splits the earth itself to bring his enemies low."
"npc_dota_hero_ember_spirit_hype" "Swift and elusive, Ember Spirit strikes all nearby enemies in rapid succession, and ties them up with burning chains. Quickly rushing across the battlefield to arrive at one of his exploding remnants, few can avoid, or capture, his flame."
"npc_dota_hero_enchantress_hype" "Harmful up close and lethal at a distance, Enchantress skewers foes with attacks imbued to become more damaging the further they fly. Whether inflicting powerful slows on her enemies or charming forest creatures fight her battles, she is never short of tools to win a fight."
"npc_dota_hero_enigma_hype" "Widely feared for his ultimate ability, Enigma can summon a black hole capable of entrapping enemy forces, so that allies can then destroy them. An ever-present contingent of eidolons at his side, he pummels foes with ranged attacks."
"npc_dota_hero_faceless_void_hype" "Time is everything to Faceless Void. He speeds time to dash between locations, manipulates it to dodge attacks, stops it in a large area to devastate his foes, and given enough of it to gather resources, he can make himself unbelievably powerful."
"npc_dota_hero_gyrocopter_hype" "With his arsenal of firepower at the ready, Gyrocopter soars into battle. Blasting all nearby enemies with shots from his cannon or hammering them with a barrage of rockets, if he is able to gather his full strength, he demolishes foes with ease."
"npc_dota_hero_huskar_hype" "As his health lowers, Huskar's ability to slay enemies grows considerably. Able to instantly remove a portion of both his and an enemy's health with his ultimate, when near death he is able to throw his burning spears with devastating speed."
"npc_dota_hero_invoker_hype" "With an intricate arsenal of spells at his disposal, Invoker can adapt to any battle situation. Each configuration of his three spell components yields of one eleven spells, meaning he's never without a way to destroy or escape his enemies."
"npc_dota_hero_wisp_hype" "Io has a talent for making allies more effective. A powerful companion, the wisp's tether speeds allies and stuns enemies. Capable of linking to and teleporting across the battlefield with an ally, Io can make a dangerous ally even deadlier."
"npc_dota_hero_jakiro_hype" "Jakiro is their own best friend. Not content to merely punish enemies with fire, the twins freeze them in place to force them to stand there and burn. With foes aflame, they turn to inflicting massive damage on enemy structures with their liquid fire."
"npc_dota_hero_juggernaut_hype" "In a flurry of slashes, Juggernaut cuts down his foes. Sprinting and spinning into battle with reckless abandon, and nearly invincible once he is able to begin his assault, stopping Juggernaut can often be just as difficult as surviving him."
"npc_dota_hero_keeper_of_the_light_hype" "Keeper of the Light is a helpful addition to any team. Manipulating the mana of both his allies and enemies, he effortlessly destroys lesser foes with waves of illumination, then enters his spirit form to gather his team to press the assault."
"npc_dota_hero_kunkka_hype" "Kunkka is always predicting where his enemies will go next. Able to attack a location with a geyser of water or a ghostly shipwreck, should his aim prove true, he and his allies will have no trouble cleaning up whatever is left."
"npc_dota_hero_legion_commander_hype" "Marching across the battlefield, Legion Commander challenges lone enemies in single combat. Each duel she wins increases the power of her attacks, until at last she can become a relentless one-woman army."
"npc_dota_hero_leshrac_hype" "Leshrac's powerful spells lay waste to enemies and their defenses alike. Pushing deep into enemy territory with his devastating edict, careful timing of his ability to split the earth will stun foes, allowing his merciless allies to finish them off."
"npc_dota_hero_lich_hype" "Drifting from battle to battle and sacrificing creeps to fuel his assaults, Lich is always ready to help his fellow heroes destroy their enemies with slowing frost. Should his foes be foolish enough to gather, his bouncing ultimate will ensure their demise."
"npc_dota_hero_life_stealer_hype" "Should Lifestealer get close to his prey, there is little that can save them. Travelling within a creep or an allied hero, once he nears a foe he explodes from his host body, surprising enemies and tearing into them with his claws."
"npc_dota_hero_lina_hype" "As deadly as she is fragile, Lina effortlessly strikes down any foe foolish enough to be caught alone. Gaining attack speed with each spell she casts, she scours enemies with flame and heat lightning, ensuring few can survive her assaults."
"npc_dota_hero_lion_hype" "Lion gives enemies little chance to retaliate. Stunning targets with a damaging row of spikes, or temporarily transforming them into a harmless critter, even if his powerful spells aren't enough, he and his allies should still have all the time they need to slay their foes."
"npc_dota_hero_lone_druid_hype" "Battling alongside his powerful spirit bear, Lone Druid demolishes enemy forces and structures. Switching as needed between ranged and melee attacks with his transformation, should he have enough time to arm and strengthen both himself and his companion, there is little that can stop them."
"npc_dota_hero_luna_hype" "Riding swiftly into battle, Luna tears into her foes with attacks able to bounce between targets. When foes threaten, she calls down the power of the moon as a single searing beam or as a lunar barrage, crushing those who stand against her."
"npc_dota_hero_lycan_hype" "As a man or as a wolf, Lycan devastates enemies with sharp claws and deadly jaws. Summoning stealthy wolves to scout ahead or assault a foe, his wolf transformation grants him the speed and strength to run down his enemies, or escape an ambush."
"npc_dota_hero_magnataur_hype" "Enemies who are foolish enough to gather learn to fear the horn of Magnus. Able to pull nearby foes together, he can batter them with empowered attacks or skewer them with his horn to bring them before his merciless allies."
"npc_dota_hero_medusa_hype" "Constant attack is the key to Medusa's success. Using her mana shield to stave off assault, she employs split shots to mow down waves of enemies. Once she gathers her full strength, she becomes a force powerful enough to stop anyone in their tracks."
"npc_dota_hero_meepo_hype" "By summoning up to five permanent copies of himself, Meepo can fight from every front at once. Spreading his clones throughout the battlefield, when an enemy is found, he binds his foe, gathers his selves with an explosive teleport, then buries what remains."
"npc_dota_hero_mirana_hype" "As she takes aim from a distance with her deadly arrow, Mirana must always be ready to leap into battle. Able to shield her allies from the eyes of her enemies, she ensures that her team is always on the prowl."
"npc_dota_hero_morphling_hype" "Shifting his attributes to suit his situation, Morphling can be as elusive as he is deadly. Whether riding a wave to flank an enemy, or boosting his health before escaping into his deceptive replication, few can hope to corner him."
"npc_dota_hero_naga_siren_hype" "Sending squads of mirrored clones against her foes, Naga Siren ensnares and slays enemies as she leads her forces to victory. With the sound of her voice, she disables nearby foes to spring an ambush or crafting a hasty escape."
"npc_dota_hero_furion_hype" "Whether in the thick of battle or gathering resources for his next assault, Nature's Prophet seems to be everywhere. Teleporting at will to any location and instantly creating an army of violent trees to fight for him, he attacks where enemies least expect."
"npc_dota_hero_necrolyte_hype" "Wherever Necrophos goes, enemies wither as allies thrive. Restoring health to his friends and harming enemies with each death pulse, once his very presence has eaten away at an enemy, he summons the reaper to lengthen their stay in the afterlife."
"npc_dota_hero_night_stalker_hype" "Once the sun goes down, Night Stalker's hunt begins. Charging through the shadowy forests, he snares prey in a slowing void as he tears them to shreds. Should sunrise threaten to end his terror, he can darken the skies to extend his onslaught."
"npc_dota_hero_nyx_assassin_hype" "Nyx Assassin is always hunting for fragile targets. Sneaking invisibly through the forest, when he spots his prey, he swipes them with his deadly claws and impales them on stunning spikes, then reverses any counterattack with his reflecting carapace."
"npc_dota_hero_ogre_magi_hype" "With a chance to multiply the outcome of each spell they cast, a bit of luck is all Ogre Magi needs to burn enemies to cinder, or boost the power of his allies. Of course, luck can be difficult to rely upon..."
"npc_dota_hero_omniknight_hype" "A guardian at the front lines of battle, Omniknight is always eager to join his team in battle. Whether healing an ally with a spell that also harms nearby foes, or battering an enemy with his mighty hammer, he protects his allies from harm. "
"npc_dota_hero_oracle_hype" "By carefully combining his intricate abilities, Oracle controls the destinies of both friend and foe. Shrouding threatened allies with his false promise, he can grant an ally a few precious moments of protection to destroy an enemy, or even reverse a grisly fate."
"npc_dota_hero_obsidian_destroyer_hype" "Stealing from the minds of those he imprisons, Outworld Devourer turns raw intelligence into destructive power. Weakening enemies with a barrage of arcane energy, he shatters their sanity with his ultimate blast, often erasing mana from those that survive."
"npc_dota_hero_phantom_assassin_hype" "The moment she finds her prey, Phantom Assassin strikes. Instantly closing in on a target, she effortlessly dodges attacks as she relentlessly cuts away at her foe. Without warning, any one of her attacks could prove suddenly and brutally fatal."
"npc_dota_hero_phantom_lancer_hype" "Phantom Lancer storms enemy forces with an endless supply of clones. Leading his illusory army, he can cut foes apart in a breathtaking flurry of attacks, send clones to push into enemy territory, or use his doppelgangers to mislead and elude foes if cornered."
"npc_dota_hero_phoenix_hype" "Diving into battle, Phoenix blasts enemies and heals allies with rays of solar flame. When the time is right, it can become a burning sun to scorch nearby foes before unleashing a stunning detonation that also restores Phoenix to full strength."
"npc_dota_hero_puck_hype" "Puck has a talent for confounding its enemies with playfully elusive mischief. By teleporting to its damaging orb in order to hop short distances, it attacks foes with bursts of silencing dust. By the time its enemies can react, Puck has long since escaped."
"npc_dota_hero_pudge_hype" "Each carefully aimed throw of Pudge's signature hook strikes fear into his foes. Pulling his enemies near to carve them with his cleavers, he gains additional health and damage with every kill, and soon becomes an unstoppable killer."
"npc_dota_hero_pugna_hype" "A crafty trickster, Pugna turns the enemy's power against itself as he blasts their defenses. While his nether ward strikes nearby foes that dare to cast a spell, he drains life from enemies to ensure he will be ready for the next assault."
"npc_dota_hero_queenofpain_hype" "Queen of Pain strikes without warning, destroying gathered foes with deafening screams. Should an enemy survive her onslaught, she slows their escape with a throw of her dagger before finishing them off."
"npc_dota_hero_razor_hype" "With a deadly lightning storm at his command, Razor charges into battle. Deploying a sweeping ring of electrified plasma to fry his enemies, he links with foes to drain them of their power and use it against them."
"npc_dota_hero_riki_hype" "Riki stalks the battlefield, unseen by the enemy. He chooses his moment carefully and bursts forth in a puff of silencing smoke, stabbing at his foes before they even know he's there."
"npc_dota_hero_rubick_hype" "Always seeking a new spell to steal, Rubick is ever eager to turn an enemy's most unique advantage against them. Snatching his enemies into the air to fling them where he will, he has no trouble sowing chaos among careless foes."
"npc_dota_hero_sand_king_hype" "Not many can survive an ambush from Sand King. Demolishing everything around him with waves of deadly vibration from his ultimate, he evades counterattacks by hiding himself in a scouring gust of sand, and stuns foes by striking them from beneath."
"npc_dota_hero_shadow_demon_hype" "Spewing clouds of demonic poison to damage enemies or scout the battlefield, few dare to approach Shadow Demon. Banishing an enemy as his allies gather for the kill, he can inflict demonic curses as he summons traitorous illusions to turn enemy strength against itself."
"npc_dota_hero_nevermore_hype" "Capturing souls from every kill he makes, Shadow Fiend is always gathering his power. Every assault, each carefully aimed raze that kills an enemy, brings him closer to unleashing his gathered souls in a deadly blast of scouring energy."
"npc_dota_hero_shadow_shaman_hype" "Shadow Shaman quickly clears the way for his team's forces to march on the enemy base. Blasting enemies with shocking spells and interrupting attackers with hexes, his powerful serpent wards destroy enemy defenses with ease."
"npc_dota_hero_silencer_hype" "Silencer changes the dynamic of every battle when he shuts down the enemy's ability to cast their spells. As he cuts his foes to ribbons with his glaive, he steals their intelligence to add to his own, ensuring his foes are always at a disadvantage."
"npc_dota_hero_skywrath_mage_hype" "Deadly and fragile in equal measure, Skywrath Mage quickly destroys his enemies with a barrage of powerful magic. He silences foes while increasing their vulnerability to spells, meaning he has no trouble vaporizing any who stand against him."
"npc_dota_hero_slardar_hype" "Ready to find and demolish his foes, Slardar quickly slithers into battle. After exposing an enemy's position and shattering their defenses, he closes the distance to lock them in place with crushing blows and powerful bashes from his trident."
"npc_dota_hero_slark_hype" "Pouncing into danger then slipping back out is what Slark does best. He rushes at the chance to pin or corner a lone foe, steals their essence with each cut from his dagger, and is always ready to vanish should the tables turn."
"npc_dota_hero_sniper_hype" "Death from a distance is Sniper's specialty. He keeps his enemies on their toes with a steady barrage of firepower, and then, when the time is right, picks them off with a kill shot."
"npc_dota_hero_spectre_hype" "Spectre haunts her enemies wherever they may be. Able to destroy lone prey with ease, she spreads her presence throughout the battlefield to choose her target. Once she has gathered her strength, none can escape her terrible wrath."
"npc_dota_hero_spirit_breaker_hype" "Highly mobile and always aggressive, Spirit Breaker charges across the map to bring the fight to his enemies. With each bash of his heavy lantern, he knocks his foes senseless. His enemies may run, but with the help a few wards, they cannot hide."
"npc_dota_hero_storm_spirit_hype" "Storm Spirit is never one to miss a fight. Zipping from across the battlefield in a bolt of lightning, he strikes enemies from every direction with exploding remnants and charged attacks, then disappears while his enemies are still scrambling to react."
"npc_dota_hero_sven_hype" "Sven is always eager to charge into a fight. He stuns grouped enemies as he wades into battle, and once he ignites his damage-boosting ultimate, a few swings of his massive sword are often more than enough to slay his foes."
"npc_dota_hero_techies_hype" "For the Techies, battle is a matter of mischief. Giggling while they lay their traps throughout the battlefield, their explosive mines, stunning traps, and remote-activated bombs are often more than enough to surprise careless foes or shatter an enemy offensive."
"npc_dota_hero_templar_assassin_hype" "Peppering the battlefield with slowing traps, Templar Assassin hides invisibly, ready to ambush her prey. Once she springs her attack, she shreds enemies with piercing psionic blades, and deflects counterattacks with her refracting shield."
"npc_dota_hero_terrorblade_hype" "With Terrorblade, nothing is as it seems. Conjuring powerful illusions to confuse enemies and break their defenses, the demon marauder can exchange health with foes and friends to stave off death or weaken his enemies."
"npc_dota_hero_tidehunter_hype" "Stalking ahead of his team, Tidehunter is always on the lookout for the right time to strike. When the moment comes, he unleashes his massive and devastating ultimate, paving the way for his allies to slay their stunned enemies."
"npc_dota_hero_shredder_hype" "Elusive and unpredictable, Timbersaw chops through the forest to face his foes. Unleashing an arsenal of saw blades to cut enemies to pieces, he rides his chain into nearby trees and batters foes along the way."
"npc_dota_hero_tinker_hype" "Tinker demolishes foes with swarms of machines and a host of deadly gadgets. If he can gather the resources he needs, the power that instantly refreshes his abilities enables him to lead his team from every front."
"npc_dota_hero_tiny_hype" "Growing to tremendous size and strength as the battle progresses, Tiny's power can quickly become terrifying. He tosses heroes and creeps at his enemies, or stuns them beneath an avalanche. Should he gather his full strength, he can demolish the enemy's base with ease."
"npc_dota_hero_treant_hype" "Treant Protector is ever the benevolent ally, sprouting regenerating armor for his cohorts and their fortifications alike. Emerging unseen from among the trees, he binds foes with overgrowth as he leeches health from enemies and into nearby allies."
"npc_dota_hero_troll_warlord_hype" "Instantly able to swap between ranged and melee attacks, Troll Warlord is a formidable force at any distance. Axes in hand, he can strike in a storm of spinning blades. He takes down enemies with increasingly swift attacks, and can speed his allies' assaults wherever they are."
"npc_dota_hero_tusk_hype" "Tusk is always eager to start a fight. Able to instantly corner an enemy with a wall of ice shards, he gathers with his allies and rolls into enemies inside of a massive snowball, bringing him in range to land his signature knockout punch."
"npc_dota_hero_undying_hype" "Shambling into battle, Undying forces enemies to decide whether to flee his wrath or be torn apart by it. He drains strength from his foes, and summons a horde of clawing undead. When he finally becomes a hulking flesh golem, his enemies may already be overwhelmed."
"npc_dota_hero_ursa_hype" "With each swipe of his claws, Ursa increases his target's vulnerability to his next attack. Capable of briefly increasing how swiftly he can strike, and able to slow down nearby prey, he quickly tears apart his enemies."
"npc_dota_hero_vengefulspirit_hype" "Vengeful Spirit's presence is felt at all times, whether she is alive or dead. Able to swap positions with any nearby hero, stun enemies, and reduce her killer's effectiveness if she falls, she constantly brings confusion and chaos to her foes."
"npc_dota_hero_venomancer_hype" "Venomancer brings slow death to his enemies. Sprouting an endless army of toxin-spitting watchers to defend his territory, should foes draw near he can release a massive cloud of lingering poison to weaken enemies."
"npc_dota_hero_viper_hype" "Launching deadly poison from a distance, Viper poses a grave threat to whomever he targets. As his various toxins eat away at an enemy's health and slow their movement, Viper simply does what he does best: he keeps adding more poison."
"npc_dota_hero_visage_hype" "As his deadly familiars scout the field, Visage cloaks himself in armor and seeks the next battle. Once near a skirmish, he gathers soul energy from damage inflicted upon nearby fighters before releasing it in a devastating attack."
"npc_dota_hero_warlock_hype" "Summoning forth his demonic golem, Warlock brings ruin to enemies and destroys their defenses. Yet even without his golem, his dark spells can still wreak havoc, whether healing allies and harming enemies with a word, or binding foes together to share their agony."
"npc_dota_hero_weaver_hype" "Weaver has no trouble evading enemies to position himself for another strike. Slipping in and out of sight, he avoids death by rewinding himself to an earlier position and health state. His arsenal of elusive skills ensures he is always a critical nuisance to his foes."
"npc_dota_hero_windrunner_hype" "Evasive and swift, the nimble Windranger is always seeking the right angle to attack. Whether she's clearing the way with a draw of her deadly powershot, or shackling enemies together to pepper them with arrows, she's always on the move."
"npc_dota_hero_winter_wyvern_hype" "Winter Wyvern stalks the skies, slowing foes with burning cold as she soars over the battlefield. Should the enemy be foolish enough to gather, she curses them to attack one of their own as she blasts the gathering with icy splinters."
"npc_dota_hero_witch_doctor_hype" "Witch Doctor is whatever his team needs him to be. Whether aiding his team with gradual healing, stunning and cursing foes to ensure a kill, or destroying enemies himself with a dance by his mighty ultimate, few can match Witch Doctor's versatility."
"npc_dota_hero_skeleton_king_hype" "Striding fearlessly toward his enemies, Wraith King stuns his foes and slashes them into submission. Should his enemies gain the upper hand, his self-resurrecting ultimate ensures he'll have another chance to swing his sword."
"npc_dota_hero_zuus_hype" "None can hide from Zeus, whether he's calling down a bolt to reveal the surroundings, sending an arc coursing through his nearest enemies, or summoning a terrifying volley of lightning upon all enemies. Wherever his foes are, Zeus will find them."
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"DOTA_PendingInvitesTooltip_NonLeader" "Нажмите для просмотра приглашения"
"DOTA_PendingInvitesCancelAll" "Отмена Всех Приглашений"
"DOTA_PendingInvitesNotPartyLeader" "Только лидер партии может управлять приглашает"
"DOTA_ChatTab_NotInChannelMessage" "Никто не слышит тебя."
"DOTA_ChatTab_ToggleGlobal" "Показывать сообщения из этого канала во всех вкладках"
"DOTA_ChatTab_Close" "Закрыть эту вкладку."
"DOTA_ChatTab_Leave" "Оставить этот канал."
"DOTA_JoinChatChannel_Title" "Присоединиться К Каналу"
"DOTA_JoinChatChannel_Description" "Создать или присоединиться к каналу."
"DOTA_JoinChatChannel_AddToCurrentTab" "Добавить текущую вкладку '{s:current_tab_name}'"
"DOTA_JoinChatChannel_CreateNewTab" "Создать новую вкладку:"
"DOTA_Chat_ChannelName" "{s:channel_name}"
"DOTA_Chat_ChannelMemberCount_Singular" "1 член"
"DOTA_Chat_ChannelMemberCount_Plural" "{d:channel_member_count} Члены"
"DOTA_EditChatTab_Title" "Изменить Вкладку Чата"
"DOTA_EditChatTab_Description" "Выберите, какие сообщения в чате должны отображаться в этой вкладке."
"DOTA_EditChatTab_AddNewChannel" "Добавить новый канал.."
"DOTA_EditChatTab_TabName" "Вкладка Название:"
"DOTA_EditChatTab_ChannelToggleDisabled" "{s:target} всегда должен быть хотя бы в одной вкладке."
"DOTA_EditChatTab_Target" "{s:target}"
"DOTA_Chat_TimestampFormat" "{t:t:timestamp}"
"DOTA_Chat_Autocomplete_Title" "{s:autocomplete_title}"
"DOTA_Chat_Autocomplete_NoMatches" "Совпадений"
"DOTA_Chat_Autocomplete_WhisperFriends" "Шепот друга"
"DOTA_Chat_Autocomplete_InviteFriends" "Пригласить друга"
"DOTA_Chat_Autocomplete_Channels" "Каналы"
"DOTA_Chat_Autocomplete_Commands" "Команды"
"DOTA_Chat_Autocomplete_CommandName" "/{s:command_name}"
"DOTA_Chat_Autocomplete_CommandDescription" "{s:command_description}"
"dota_suggest_invite_format" "Пожалуйста, пригласите {s:invite_persona} на вечеринку."
"dota_suggest_invite_format_leader" "Пожалуйста, пригласите {s:invite_persona} на вечеринку. ( Отправить приглашение )"
"dota_suggest_invite_format_lobby" "Пожалуйста, пригласите {s:invite_persona} в лобби."
"dota_suggest_invite_format_lobby_leader" "Пожалуйста, пригласите {s:invite_persona} в лобби. ( Отправить приглашение )"
"DOTA_ChatMessage_Default" "({s:target}) [{s:persona}]: {s:message}"
"DOTA_ChatMessage_WhisperTo" "К [{s:persona}]: {s:message}"
"DOTA_ChatMessage_WhisperFrom" "От [{s:persona}]: {s:message}"
"DOTA_ChatMessage_System" "({s:target}): {s:message}"
"DOTA_ChatTarget_Format_Default" "{s:target}"
"DOTA_ChatTarget_Prompt_Default" "К ({s:target}):"
"DOTA_ChatTarget_Format_Whisper" "{s:persona}"
"DOTA_ChatTarget_Prompt_Whisper" "К [{s:persona}]:"
"DOTA_ChatTarget_Party" "Участник"
"DOTA_ChatTarget_Lobby" "Лобби"
"DOTA_ChatTarget_Team" "Команда"
"DOTA_ChatTarget_Guild" "Гильдия"
"DOTA_ChatTarget_Fantasy" "Фантазия"
"DOTA_ChatTarget_Console" "Консоли"
"DOTA_ChatTarget_Whisper" "Шепот"
"DOTA_ChatTarget_Invalid" "Не Канает"
"DOTA_ChatTarget_GameAll" "Все"
"DOTA_ChatTarget_GameAllies" "Союзники"
"DOTA_ChatTarget_GameCoaching" "Коучинг"
"DOTA_ChatTarget_GameSpectator" "Зритель"
"DOTA_ChatTargetMenu_Title" "{s:target}"
"DOTA_ChatTargetMenu_ToggleEnabled" "{s:toggle_enabled}"
"DOTA_ChatTargetMenu_NotActive" "(Not Active)"
"DOTA_Chat_Placeholder" "Типа здесь общаться. Используйте '/' для команды."
"DOTA_Chat_MissedMessages" "{s:missed_message_count}"
"DOTA_ChatCommand_Party" "p"
"DOTA_ChatCommand_Party_Name" "Партии"
"DOTA_ChatCommand_Party_Description" "Чат с вашей текущей партии."
"DOTA_ChatCommand_Lobby" "l"
"DOTA_ChatCommand_Lobby_Name" "Лобби"
"DOTA_ChatCommand_Lobby_Description" "Чат с Вашего текущего лобби."
"DOTA_ChatCommand_Channel" "c"
"DOTA_ChatCommand_Channel_Name" "Канал"
"DOTA_ChatCommand_Channel_Description" "Чат с конкретным канал чата."
"DOTA_ChatCommand_Whisper" "w"
"DOTA_ChatCommand_Whisper_Name" "Шепот"
"DOTA_ChatCommand_Whisper_Description" "Шепотом наедине с подругой."
"DOTA_ChatCommand_Reply" "r"
"DOTA_ChatCommand_Reply_Name" "Ответ"
"DOTA_ChatCommand_Reply_Description" "Отвечать шепотом послал в частном порядке у знакомого."
"DOTA_ChatCommand_Help" "?"
"DOTA_ChatCommand_Help_Name" "Справка"
"DOTA_ChatCommand_Help_Description" "Показать справку для команд чата."
"DOTA_ChatCommand_InviteToParty" "partyinvite"
"DOTA_ChatCommand_InviteToParty_Name" "Пригласить в группу"
"DOTA_ChatCommand_InviteToParty_Description" "Пригласить друга присоединиться к вашей партии."
"DOTA_ChatCommand_LeaveParty" "leaveparty"
"DOTA_ChatCommand_LeaveParty_Name" "Покинуть Группу"
"DOTA_ChatCommand_LeaveParty_Description" "Оставить текущую партию."
"DOTA_ChatCommand_JoinChannel" "joinchannel"
"DOTA_ChatCommand_JoinChannel_Name" "Присоединиться К Каналу"
"DOTA_ChatCommand_JoinChannel_Description" "Присоединитесь или создайте канал чата"
"DOTA_ChatCommand_LeaveChannel" "leavechannel"
"DOTA_ChatCommand_LeaveChannel_Name" "Покинуть Канал"
"DOTA_ChatCommand_LeaveChannel_Description" "Оставить определенный канал чата."
"DOTA_ChatCommand_GameAll" "all"
"DOTA_ChatCommand_GameAll_Name" "Все"
"DOTA_ChatCommand_GameAll_Description" "Чат со всеми игроками в игре."
"DOTA_ChatCommand_GameAllies" "allies"
"DOTA_ChatCommand_GameAllies_Name" "Союзники"
"DOTA_ChatCommand_GameAllies_Description" "общаться с вашими союзниками."
"DOTA_ChatCommand_GameCoaching" "coach"
"DOTA_ChatCommand_GameCoaching_Name" "Коучинг"
"DOTA_ChatCommand_GameCoaching_Description" "чат вашего ученика или тренера."
"DOTA_ChatCommand_GameSpectator" "spectator"
"DOTA_ChatCommand_GameSpectator_Name" "Зритель"
"DOTA_ChatCommand_GameSpectator_Description" "общаться с другими зрителями"
"DOTA_ChatCommand_Clear" "clear"
"DOTA_ChatCommand_Clear_Name" "Ясно"
"DOTA_ChatCommand_Clear_Description" "ясно все видно чат в этой вкладке."
"DOTA_Chat_UnknownCommandMessage" "Неизвестно чату команду '{s:chat_command}'"
"DOTA_ChatHelp_Targets" "Цели"
"DOTA_ChatHelp_Commands" "Команды"
"DOTA_ChatHelp_NameFormat" "{s:command_name}:"
"DOTA_ChatHelp_CommandFormat" "/{s:command}"
"DOTA_Chat_JoinedParty" "Присоединился к партии: {s:party_members}"
"DOTA_Chat_LeftParty" "Партия распущена."
"DOTA_Chat_MemberJoinedParty" "Игрок вступил в партию: {s:party_members}"
"DOTA_Chat_MemberLeftParty" "Футболист покинул вечеринку: {s:party_members}"
"DOTA_Chat_InvitedToJoinParty" "Приглашены: {s:party_members}"
"DOTA_Chat_RequestedToJoinParty" "Просил(а) присоединиться: {s:party_members}"
"DOTA_Chat_PartyMemberSeparator" ", "
"DOTA_Feature_Under_Construction_Title" "Под Строительство"
"DOTA_Feature_Under_Construction_Text" "Эта функция находится в стадии разработки и пока не доступен."
"DOTA_Treasure_Purchase_Under_Construction_Text" "Приобретение сокровища пока недоступна, однако покупки в Дота магазине поддерживаются. См. пункт устанавливает на левой стороне доступен пункт установить список."
"DOTA_Marketplace_Purchase_Under_Construction_Text" "Покупки в Marketplace еще не доступен, однако покупки в Дота магазине поддерживаются. См. пункт устанавливает на левой стороне доступен пункт установить список."
"DOTA_PartyJoinRequest_Title" "Присоединяйтесь К Участнику Запроса"
"DOTA_PartyJoinRequest_Description" "{g:dota_persona_name:inviter} запросов присоединиться к вашей партии."
"DOTA_PartyMergeRequest_Title" "Merge Party Request"
"DOTA_PartyMergeRequest_Description" "{g:dota_persona_name:inviter} просит, что партия присоединится к вашей партии."
"DOTA_PartyMergeRequestLowPriWarning" "Примечание принимая этот запрос будет причиной вашей партии, чтобы наследовать низко-приоритетный статус."
"DOTA_PartyInvite_Title" "Приглашение На Вечеринку"
"DOTA_Invite_IOfN" "{d:received_invite_index} of {d:received_invite_count}"
"DOTA_PartyInvite_Description" "{g:dota_persona_name:inviter} пригласил тебя на вечеринку."
"DOTA_PartyInvite_LowPriority_Title" "Низким Приоритетом Приглашение На Вечеринку"
"DOTA_PartyInvite_LowPriority_Description" "{g:dota_persona_name:inviter} пригласил вас низким приоритетом партии."
"DOTA_PartyInvite_BlockPartyLeader" "Заблокировать все связи с{g:dota_persona_name:inviter}"
"DOTA_LobbyInvite_BlockInviter" "Блокировать все сообщения от этого игрока"
"DOTA_PartyInvite_BlockNonFriendInvites" "Блок приглашает игроков не из списка друзей"
"DOTA_PartyInvite_BlockNonFriendInvitesDescription" "Могут быть переключены в разделе параметры/профиль настройки панели"
"DOTA_PartyInvite_Expired" "Запрос был отменен или больше не действителен."
"DOTA_PartyInvite_Coach" "Тренер:"
"DOTA_PartyVisTooltip_TitleOpen" "Смотря для членов партии"
"DOTA_PartyVisTooltip_TitleNotOpen" "Не глядя на членов партии"
"DOTA_PartyVisTooltip_SoloNotOpen" "Нажмите, чтобы изменить свой статус."
"DOTA_PartyVisTooltip_SoloOpen" "Друзья можете запросить присоединиться к вам.
щелкните, чтобы изменить свой статус."
"DOTA_PartyVisTooltip_LeaderOpen" "Запросы на вступление от членов партии' друзья принимаются автоматически.
нажмите кнопку, чтобы выключить открытым партийным статусом."
"DOTA_PartyVisTooltip_LeaderOpenManualAccept" "Члены партии друзья можете запросить членство.
нажмите кнопку, чтобы выключить открытым партийным статусом."
"DOTA_PartyVisTooltip_LeaderNotOpen" "Члены партии друзья можете запросить членство.
щелкните, чтобы открыть набор партийный статус, большее проявление внимания друзей."
"DOTA_PartyVisTooltip_NotOpenHidden" "Вы прячетесь членство в этой партии от своих друзей, согласно ваших настроек конфиденциальности
Примечание: другие члены партии могут разрешить своих друзей, чтобы увидеть партии и просьбой присоединиться."
"DOTA_PartyVisTooltip_NonLeaderOpen" "Запросы на вступление от друзей .
нажмите кнопку, чтобы выключить открытым партийным статусом."
"DOTA_PartyVisTooltip_NonLeaderNotOpen" "Члены партии друзья можете запросить членство.
только лидер партии может принимать запросы на вступление.
щелкните, чтобы открыть набор партийный статус, большее проявление внимания друзей."
"DOTA_TogglePartyOpenMic_Tooltip" "Переключение участник открытого микрофона"
"DOTA_PartySettings" "партии настройки"
"DOTA_PartySettings_OpenParty" "открыть партией запросы на вступление"
"DOTA_PartySettings_BroadcastToFriends" "пусть видят мои друзья, когда я нахожусь в партии"
"DOTA_PartySettings_OpenState_Notopen" "лидер партии не обозначил партии, как Откройте для запросы на вступление."
"DOTA_PartySettings_OpenState_Notopenleader" "эта партия не является открытым для запросы на вступление."
"DOTA_PartySettings_OpenState_Openbuthiddenfromfriends" "эта партия открыта для объединения запросов. Вы не рекламировать эту вечеринку своим друзьям, но он может быть видимым для других членов партии друзья."
"DOTA_PartySettings_OpenState_Open" "эта партия открыта для объединения запросов и видны вашим друзьям. Это может также быть видимым для других членов партии друзья."
"DOTA_LobbyInvite_Title" "Лобби-Приглашение"
"DOTA_LobbyInvite_Description" "{g:dota_persona:inviter} пригласил вас к лобби."
"DOTA_PartyJoinedLobby_Title" "Присоединился Лобби"
"DOTA_PartyJoinedLobby_Generic" "{s:party_leader} переместил вас в лобби.."
"DOTA_PartyJoinedLobby_Custom" "{s:party_leader} переместил вас в {s:custom_game} лобби."
"DOTA_PartyLeader" "Лидер Партии"
"DOTA_LobbyKicked_Header" "Выкидывает Из Лобби"
"DOTA_LobbyKicked_Message" "Вы выбыли из игры лобби в лобби-лидер"
"DOTA_PlayerContextMenu_ViewProfile" "Просмотреть Профиль"
"DOTA_PlayerContextMenu_ChatWithPlayer" "Отправить Сообщение"
"DOTA_PlayerContextMenu_InviteToParty" "Пригласить в группу"
"DOTA_PlayerContextMenu_SuggestInvitetoparty" "предложить Пригласить в группу"
"DOTA_PlayerContextMenu_KickFromParty" "кик из пати"
"DOTA_PlayerContextMenu_SetPartyLeader" "Набор Лидера Партии"
"DOTA_PlayerContextMenu_LeaveParty" "Покинуть Группу"
"DOTA_PlayerContextMenu_CoachParty" "тренер этой партии"
"DOTA_PlayerContextMenu_StopCoachingparty" "стоп тренерский этой партии"
"DOTA_PlayerContextMenu_AddFriend" "Добавить Друга"
"DOTA_PlayerContextMenu_RemoveFriend" "Удалить Друга"
"DOTA_PlayerContextMenu_AcceptFriendrequest" "Принять Предложение Дружбы"
"DOTA_PlayerContextMenu_IgnoreFriendrequest" "Игнорировать Запрос На Добавление В Друзья"
"DOTA_PlayerContextMenu_Spectate" "Смотреть Игру"
"DOTA_PlayerContextMenu_InviteToLobby" "Пригласить в лобби"
"DOTA_PlayerContextMenu_SuggestInvitetolobby" "Предлагаю Пригласить в лобби"
"DOTA_PlayerContextMenu_KickFromLobby" "кик из лобби"
"DOTA_PlayerContextMenu_KickFromLobbyteam" "кик из лобби команду"
"DOTA_FeaturedHero_UnableToLoad" "не удается загрузить дополнительные герои."
"DOTA_FeaturedHero_ViewGrid" "Просмотр Сетки"
"DOTA_FeaturedHero_HeroName" "{s:hero_name}"
"DOTA_FeaturedHero_ItemName" "{g:dota_item_name:item_def}"
"DOTA_FeaturedHeroReason_NewHero" "Недавно Выпустила Герой"
"DOTA_FeaturedHeroReason_NewItem" "Новые {s:item_rarity}"
"DOTA_FeaturedHeroReason_Frequentlyplayedhero" "Потому Что Ты Играл"
"DOTA_FeaturedHeroReason_Featureditem" "Фигурирует Пункт"
"DOTA_FeaturedHeroReason_PopularItem" "Топ-Продавец"
"DOTA_FeaturedHeroReason_SaleItem" "Сейчас В Продаже"
"DOTA_NewFeaturedHero_WinterWyvern" "на холодный ветер, на Eldwurm приходит."
"DOTA_HeroSelectorCategory_Default" "Все Герои"
"DOTA_HeroSelectorCategory_NewItems" "Новинки"
"DOTA_HeroSelectorCategory_Favorites" "Избранное"
"DOTA_HeroSelectorCategory_MostPlayed" "Моя Самая Популярная"
"DOTA_HeroSelectorCategory_LeastPlayed" "Мой Бы Играл"
"DOTA_HeroSelectorCategory_HaveItems" "У Меня Есть Предметы Для"
"DOTA_HeroSelectorCategory_Primaryattribute_strength" "Сила"
"DOTA_HeroSelectorCategory_Primaryattribute_agility" "Ловкость"
"DOTA_HeroSelectorCategory_Primaryattribute_intelligence" "Интеллект"
"DOTA_HeroSelectorCategory_Attackrange_melee" "Ближнего Боя"
"DOTA_HeroSelectorCategory_Attackrange_ranged" "Рендж"
"DOTA_HeroSelector_SelectHero_Label" "Выбор"
"DOTA_HeroSelector_ClearFilters" "Очистить Фильтры"
"DOTA_OwnedItemSet_Selector_Title" "С Пробегом"
"DOTA_EquippedItemSet_Selector_Title" "Оборудованной"
"DOTA_OwnedItemSet_Available_Title" "Лучшие"
"DOTA_FeaturedItemSet_Selector_Title" "Рекомендуемые"
"DOTA_AllItemSet_Selector_Title" "Все"
"DOTA_ConfirmLANLobby_title" "МЕСТНОЕ ЛОББИ"
"DOTA_ConfirmLANLobby_desc" "локальный хост игры размещенного на вашей машине. Системные требования будут выше, если хостинг локальный игру."
"DOTA_ConfirmLANLobbyDisconnect_title" "Выезд Местное Лобби?"
"DOTA_ConfirmLANLobbyDisconnect_desc" "бар в лобби игры, размещенные на вашем компьютере, отключение будет конец игры для всех игроков. Продолжить?"
"DOTA_ConfirmLANLobbyDisconnect_ok" "Да, Отключить"
"DOTA_Lobby_Settings_General" "Общие настройки лобби"
"DOTA_Lobby_Settings_Required" "( required )"
"DOTA_Lobby_Settings_Confirm" "{s:lobby_confirm_label}"
"DOTA_Lobby_Settings_Required" "требуемые"
"DOTA_Lobby_Settings_Game_Mode" "игровой режим"
"DOTA_Lobby_Settings_Region" "сервер местоположения"
"DOTA_Lobby_Settings_Password" "лобби пароль"
"DOTA_Lobby_Settings_Game_Name" "название игры"
"DOTA_Lobby_Settings_Advanced" "расширенные настройки лобби"
"DOTA_Lobby_Settings_Competitive" "конкурсный"
"DOTA_Lobby_Settings_Starting_Team" " стартовая команда"
"DOTA_Lobby_Settings_Starting_Team_random" "случайные"
"DOTA_Lobby_Settings_Starting_Team_radiant" "лучезарный"
"DOTA_Lobby_Settings_Starting_Team_dire" "остро"
"DOTA_Lobby_Settings_Penalty_Radiant" "казни - ЛУЧИСТОЕ"
"DOTA_Lobby_Settings_Penalty_Dire" "казнь - тяжелое"
"DOTA_Lobby_Settings_Penalty_Level_0" "Без Штрафа"
"DOTA_Lobby_Settings_Penalty_Level_1" "-30 сек бан фаза"
"DOTA_Lobby_Settings_Penalty_Level_2" "-70 сек бан фаза"
"DOTA_Lobby_Settings_Penalty_Level_3" "-110 сек бан фаза"
"DOTA_Lobby_Settings_Penalty_Tooltip" "когда в капитанский режим, это уменьшает количество секунд в бан этапа для этой команды."
"DOTA_Lobby_Settings_Series_Type" "серии типа"
"DOTA_Lobby_Settings_No_Series" "без серии"
"DOTA_Lobby_Settings_Series_Best_of_3" "лучший из 3"
"DOTA_Lobby_Settings_Series_Best_of_5" "лучший из 5"
"DOTA_Lobby_Settings_Gameplay_Rules" "правила игры"
"DOTA_Lobby_Settings_Enable_Cheats" "включить читы"
"DOTA_Lobby_Settings_All_Chat" "все в чат"
"DOTA_Lobby_Settings_Fill_Bots" "заполнить пустые слоты с ботами"
"DOTA_Lobby_Settings_Bot_Difficulty" "бот трудности"
"DOTA_Lobby_Settings_Bot_Difficulty_passive" "пассивный"
"DOTA_Lobby_Settings_Bot_Difficulty_easy" "легко"
"DOTA_Lobby_Settings_Bot_Difficulty_medium" "средне"
"DOTA_Lobby_Settings_Bot_Difficulty_hard" "жесткий"
"DOTA_Lobby_Settings_Bot_Difficulty_unfair" "несправедливо"
"DOTA_Lobby_Settings_Version" "версия"
"DOTA_Lobby_Settings_Version_Latest" "последний"
"DOTA_Lobby_Settings_Version_Tournament" "турнир"
"DOTA_Lobby_Settings_Spectator_Section" "зритель"
"DOTA_Lobby_Settings_Dota_TV_Delay" "дота ТВ задержка"
"DOTA_Lobby_Settings_Dota_TV_Delay_2_minutes" "2 Минуты"
"DOTA_Lobby_Settings_Dota_TV_Delay_5_minutes" "5 Минут"
"DOTA_Lobby_Settings_Dota_TV_Delay_10_seconds" "10 Секунд"
"DOTA_Lobby_Settings_Spectators" "зрителей"
"DOTA_Lobby_Settings_Spectators_Enabled" "включен"
"DOTA_Lobby_Settings_Spectators_Disabled" "отключено"
"dota_lobby_settings_hide_password" "скрыть пароль"
"dota_lobby_settings_local_host" "локальный хост"
"DOTA_Lobby_Settings_Visibility" "Лобби Видимость"
"DOTA_Lobby_Settings_Visibility_Public" "Общественности"
"DOTA_Lobby_Settings_Visibility_Friends" "Друзья"
"DOTA_Lobby_Settings_Visibility_Unlisted" "Неуказанные"
"DOTA_Lobby_Settings_Visibility_Tooltip" "контролирует где лобби виден. Публичные вестибюли будут видны в лобби браузер и в список друзей. Друзья вестибюлей видны только для друзей, хотя другие игроки могут быть приглашены. Неуказанные лобби не видны в браузере или в список друзей."
"DOTA_TeamUnsetHeader" "команда не выбрана"
"DOTA_TeamUnsetMessage" "как минимум одна команда нет команды название/логотип набор. Действительно начать матч?"
"DOTA_LeagueUnsetHeader" "Лига не выбран"
"DOTA_LeagueUnsetMessage" "нет Лиги установленное для этого лобби, но вы можете установить один. Действительно начать матч?"
"DOTA_LobbyAllowSpectatingHeader" "не удается запустить лобби игры"
"DOTA_LobbyAllowSpectatingMessage" "игра должна быть смотрибельной, пока есть зрители в фойе. Включить наблюдение в панели настроек."
"dota_radiant" "Свет"
"dota_dire" "Тьма"
"dota_lobby_team_name_radiant" "{s:team_name_good_guys}"
"dota_lobby_team_name_dire" "{s:team_name_bad_guys}"
"dota_lobby_no_team" "нет команды"
"dota_lobby_broadcast_default_channel_name" "имя канала"
"dota_lobby_broadcast_join" "войти"
"dota_lobby_broadcast_leave" "оставить"
"dota_lobby_broadcast_create" "создать новый канал"
"dota_lobby_broadcast_no_channels" "нет трансляции каналов были созданы"
"dota_popup_broadcast_channel_edit_title" "Настройка телеведущий канала"
"dota_lobby_broadcast_default_channel_name_custom" "{s:custom_title}"
"dota_popup_broadcast_channel_edit_channel_name" "Название канала"
"dota_popup_broadcast_channel_edit_country" "Страна"
"dota_popup_broadcast_channel_edit_language" "Язык"
"dota_popup_broadcast_channel_edit_save" "Сохранить как настройки по умолчанию и применить на пустые каналы при вступлении"
"DOTA_Lobby_Broadcaster_Channel_Other_language" "Другой Язык"
"lobby_slot_error_header" "невозможно переключить слот"
"generic_gc_timeout" "сообщение истекло время ожидания."
"lobby_slot_success_header" "успех"
"lobby_slot_denied" "у вас нет разрешения вступить в этот слот."
"lobby_slot_cameramanalready" "Вещатель каналов может иметь только одну камеру человек"
"lobby_slot_cameramanon" "вы теперь помечены как камеру человек"
"lobby_slot_cameramanoff" "ты больше не человек камера"
"lobby_slot_error" "не удалось изменить лобби слот."
"lobby_create_timeout" "создать лобби не удалось."
"find_match_error" "не может очереди на сватовство на этот раз."
"DOTA_DialogVariableTest1" "Simple: {s:var}"
"DOTA_DialogVariableTest2" "Money value: {m:money}"
"DOTA_DialogVariableTest3" "Item link: {g:dota_item_link:item_def}"
"DOTA_DialogVariableTest4" "Item price: {g:dota_item_price:item_def}"
"DOTA_DialogVariableTest5" "Account ID Name: {g:dota_persona:account_id}, Pro Name: {g:dota_persona_pro:account_id}"
"DOTA_DialogVariableTest6" "Simple with span: {s:var}"
"LobbySetting_GameMode" "Игровой Режим"
"LobbySetting_GameMode_Value" "{s:lobbysetting_gamemode}"
"LobbySetting_Bots" "Боты"
"LobbySetting_Bots_Value" "{s:lobbysetting_bots}"
"LobbySetting_Password" "Пароль"
"LobbySetting_Password_Value" "{s:lobbysetting_password}"
"LobbySetting_Server" "Сервер"
"LobbySetting_Server_Value" "{s:lobbysetting_server}"
"LobbySetting_Cheats" "Читы"
"LobbySetting_Cheats_Value" "{s:lobbysetting_cheats}"
"LobbySetting_Spectators" "Зритель"
"LobbySetting_Spectators_Value" "{s:lobbysetting_spectators}"
"LobbySetting_Visibility" "Видимость"
"LobbySetting_Visibility_Value" "{s:lobbysetting_visibility}"
"dota_lobby_lan_title" "локальный сервер"
"dota_lobby_coaches_none" "тренеров: ни один"
"dota_lobby_coaches" "тренеры:"
"DOTA_Custom_Game" "Своя Игра"
"DOTA_Custom_Game_Info" "Инфо"
"DOTA_Custom_Game_View_Details" "Посмотреть Детали Игры"
"DOTA_Custom_Game_Author" "по {g:dota_persona:author}"
"DOTA_Custom_Game_Lobby_Count" "{d:lobby_count} лобби"
"DOTA_Custom_Game_Lobby_Count_Plural" "{d:lobby_count} лобби"
"DOTA_Custom_Game_Friend_Lobbies_Alert" "У вас есть {d:friend_count} друг с открытого игрового лобби."
"DOTA_Custom_Game_Friend_Lobbies_Alert_Plural" "У вас есть {d:friend_count} друзья с открытия игры лобби."
"DOTA_Custom_Game_Quick_Join" "Быстрая Регистрация"
"DOTA_Custom_Game_View_Lobbies" "Вид Лобби"
"DOTA_Custom_Game_Find_Lobby" "Найти Лобби"
"DOTA_Custom_Game_Create_Lobby" "Создать Лобби"
"DOTA_Custom_Game_Game_Page" "Страница Игры"
"DOTA_Custom_Game_Workshop_Page" "Практикум Страница"
"DOTA_Custom_Game_Download_Queued" "В Очереди"
"DOTA_Custom_Game_Downloading" "Загрузка..."
"DOTA_Custom_Game_Downloading_Percent" "Загрузка - {d:lobby_download_percent}%"
"DOTA_Custom_Game_Needs_Update" "Требуется Обновление"
"DOTA_Custom_Game_Play" "Играть {s:game_mode_name}"
"DOTA_Custom_Game_Uninstall" "Удалить"
"DOTA_Custom_Game_Install" "Установить"
"DOTA_Custom_Game_Installed" "Установлен"
"DOTA_Custom_Game_Not_Installed" "Не Установлен"
"DOTA_Custom_Game_Connect" "Присоединиться К Лобби"
"DOTA_Custom_Game_FileSize" "{d:file_size} MB"
"DOTA_Custom_Game_Name" "{s:game_mode_name}"
"DOTA_Custom_Game_Released_By" "Выпущенный {s:release_date} By {g:dota_persona_tooltip:author}"
"DOTA_Custom_Game_Subscription" "{s:subscriptions_count} Subscription"
"DOTA_Custom_Game_Subscriptions" "{s:subscriptions_count} Subscriptions"
"DOTA_Custom_Game_Rating" "Рейтинг"
"DOTA_Custom_Game_Release_Date" "Освобожден"
"DOTA_Custom_Game_Playing_Now" "{s:player_count} Playing now"
"DOTA_Custom_Game_Ratings_Count" "({d:ratings_count})"
"DOTA_Custom_Game_Description" "{s:game_description}"
"DOTA_Custom_Game_Last_Updated" "Последнее обновление {s:last_updated_date}"
"DOTA_Custom_Game_Update_Note_Title" "{s:timestamp}"
"DOTA_Custom_Game_Screenshots" "Скриншоты"
"DOTA_Custom_Game_Map_Label" "Карта"
"DOTA_Custom_Game_Map_Any" "Любой"
"DOTA_Custom_Game_Update" "Обновить"
"DOTA_Custom_Game_Spectate" "Перейти"
"DOTA_Custom_Game_Already_In_Lobby" "завершить вашу текущую игру, чтобы начать игру в этом режиме."
"DOTA_Custom_Game_Friends_Playing" "друзья играют пользовательские игры"
"DOTA_Custom_Game_Friends_In_Lobbies" "{d:friends_in_open_lobbies} в открытых тамбурах (ахахах)"
"DOTA_Custom_Game_Friends_In_Game" "{d:friends_in_game} друзья Своя игра"
"DOTA_Custom_Games_Friends_Play" "Пользовательские Игры Играют Ваши Друзья"
"DOTA_Custom_Game_Invite_Friend" "пригласить друга"
"DOTA_Custom_Game_Tooltip_Subscribers" "{d:subscriber_count} subscriptions"
"DOTA_Custom_Game_Tooltip_Subscriber" "{d:subscriber_count} subscription"
"DOTA_Custom_Game_Most_Popular" "Самые Популярные"
"DOTA_Custom_Game_Installed_Games" "Установленные Игры"
"DOTA_Custom_Game_Favorite_Games" "Показывать Только Избранное"
"DOTA_Custom_Game_Add_Favorite" "Любимый"
"DOTA_Custom_Game_VotePrompt" "должны ли мы помочь большему количеству людей узнать об этой игре?"
"DOTA_Custom_Game_DetailsPrompt" "визит в эту игру страницы сведений, чтобы узнать больше, установить, и играть."
"DOTA_Custom_Game_Vote_Box_Title" "Мастерская Голоса"
"DOTA_Custom_Game_Vote_Box_Desc" "Помогите неоткрытых игр закрепиться в сообществе."
"DOTA_Custom_Game_Vote_Start" "начать голосование"
"DOTA_Custom_Game_VoteThanks" "спасибо за голосование!"
"DOTA_Custom_Game_Vote_PrevLabel" "Предыдущая Игра"
"DOTA_Custom_Game_Vote_NextLabel" "Следующая Игра"
"DOTA_Custom_Game_Vote_ControlsLabel" "Мастерская Голоса"
"DOTA_Custom_Game_Vote_YesLabel" "да, продвигать его!"
"DOTA_Custom_Game_Vote_NoLabel" "Неа, нуждается в доработке."
"DOTA_Custom_Game_Vote_SkipLabel" "пропустить эту игру, у меня ничего нет."
"DOTA_Custom_Game_Vote_Up" "Хорошая Игра"
"DOTA_Custom_Game_Vote_Down" "Нужна Работа"
"Video_Support_Coming_Soon" "Поддержка видео в ближайшее время"
"DOTA_Custom_Game_Leave_Lobby" "Оставьте Это Лобби"
"DOTA_Custom_Game_Suggested_Title" "Предлагаемые Игры"
"DOTA_Custom_Game_Suggested_Info" "этот список включает в тренде игры и игры получения положительных голосов.
отбор будет меняться каждые 30 минут, представляя каждый в общине те же 15 игр в любой момент времени."
"DOTA_Custom_Game_Addon_Restricted" "не удается выполнить операцию во время бега в аддон ограничен инструменты режим."
"DOTA_Custom_Game_Search" "Поиск Своя игра"
"DOTA_Custom_Lobby_Create_Button" "создание пользовательских лобби"
"DOTA_Custom_Lobby_Settings_Title" "Создать Лобби"
"DOTA_Custom_Lobby_Settings_Mode" "Игровой Режим"
"DOTA_Custom_Lobby_Settings_Map" "Карта"
"DOTA_Custom_Lobby_LobbyName" "Необязательное Описание"
"DOTA_Custom_Lobby_List_Desc" "список частных лобби (защищенные паролем) и нефильтрованное активных пользовательских игр"
"DOTA_Custom_Lobby_Public" "Общественности"
"DOTA_Custom_Lobby_Passworded" "игроки могут вступить только через это лобби приглашает или с помощью фильтрации списка лобби по паролю."
"DOTA_Custom_Lobby_Join_Failed_Title" "Регистрация Не Удалась"
"DOTA_Custom_Lobby_Join_Failed_Reason" "{s:join_error}"
"DOTA_Custom_Lobby_Join_Failed_Prompt" "Хотите искать открытые {s:game_name} лобби сейчас??"
"DOTA_Lobby_Failed_Pings" "Не удалось собрать информацию пинг. Пожалуйста, проверьте ваше интернет-соединение работает, и что в Dota 2 сервера находятся в сети."
"DOTA_Custom_Lobby_Create_Private_button" "Создать лобби"
"DOTA_Custom_Lobby_Find_Private_Button" "Найти лобби"
"DOTA_Custom_Lobby_Find_Private_Title" "Найти Лобби"
"DOTA_Custom_Lobby_Find_Private_Desc" "Введите пароль найти частное лобби:"
"DOTA_Custom_Lobby_List_Game_Header" "Игра"
"DOTA_Custom_Lobby_List_Name_Header" "Описание"
"DOTA_Custom_Lobby_List_Players_Header" "Игроки"
"DOTA_Custom_Lobby_List_Map_Header" "Карта"
"DOTA_Custom_Lobby_List_Region_Header" "Регион"
"DOTA_Custom_Lobby_List_Connection_header" "Подключение"
"DOTA_Custom_Lobby_List_Status_Header" "Локальный Статус"
"DOTA_Custom_Lobby_List_Game" "{s:lobby_game}"
"DOTA_Custom_Lobby_List_Lobby_Name" "{s:lobby_name}"
"DOTA_Custom_Lobby_List_Players" "{s:lobby_players} / {s:lobby_max_players}"
"DOTA_Custom_Lobby_List_Map" "{s:lobby_map}"
"DOTA_Custom_Lobby_List_Region" "{s:lobby_region}"
"DOTA_Custom_Lobby_List_Connection" "..."
"DOTA_Custom_Lobby_List_Status" "{s:lobby_status}"
"DOTA_Custom_Lobby_List_Connect" "{s:connect_button_text}"
"DOTA_Custom_Lobby_Game_Name" "{s:game_name}"
"DOTA_Custom_Lobby_Map_Name" "Карта: {s:map_name}"
"DOTA_Custom_Lobby_Player_Count" "Игроки: {d:player_count} / {d:max_player_count}"
"DOTA_Custom_Lobby_Player_Count_Short" "{d:player_count} / {d:max_player_count}"
"DOTA_Custom_Lobby_Visibility" "Lobby Visibility"
"DOTA_Custom_Join_Chat" "Войти В Чат"
"DOTA_Custom_Join_Chat_Member_Count" "({d:ChatMemberCount})"
"DOTA_Custom_Leave_Chat" "Покинуть Чат"
"DOTA_Custom_Game_Vote_Up_Tooltip" "Нажмите, чтобы до голосования эта игра на мастерской Steam."
"DOTA_Page_Number" "Page: {d:current_page} / {d:num_pages}"
"DOTA_TabName_ModsOverview" "Overview"
"DOTA_TabName_ModsSubscribed" "Library"
"DOTA_TabName_ModsWorkshop" "Workshop"
"DOTA_TabName_ModsBrowse" "Browse"
"DOTA_WatchTabName_Live" "Live"
"DOTA_WatchTabName_Featured" "Featured"
"DOTA_WatchTabName_Replays" "Replays"
"DOTA_WatchTabName_Tournaments" "Tournaments"
"DOTA_WatchTabName_Downloads" "Downloads"
"DOTA_WatchLive_Search" "Search for Heroes to Watch"
"DOTA_WatchLive_DataPending" "Finding Live Games..."
"DOTA_WatchLive_DataError" "Error loading live games"
"DOTA_WatchLive_NoGames" "No Live Games are currently being played"
"DOTA_WatchLive_Connecting" "Waiting for Game Data..."
"DOTA_WatchLive_HeroFilter" "Filter: {s:hero_filter_name}"
"DOTA_WatchLive_CountSpec" "{i:num_spectating} spectating"
"DOTA_WatchLive_CountSpecFriend" "{i:num_friends_spectating} friend and {i:num_spectating} spectating"
"DOTA_WatchLive_CountSpecFriends" "{i:num_friends_spectating} friends and {i:num_spectating} spectating"
"DOTA_WatchLive_CountFriends" "{i:num_friends_playing} friends playing"
"DOTA_WatchLive_ParticipantsVs" "{s:team_1} vs {s:team_2}"
"DOTA_WatchLive_ParticipantsMMR" "{i:mmr} average MMR"
"DOTA_WatchLive_ParticipantsUnranked" "Unranked"
"DOTA_WatchLive_Participants1" "{s:friend_1}"
"DOTA_WatchLive_Participants2" "{s:friend_1} and {s:friend_2}"
"DOTA_WatchLive_Participants3" "{s:friend_1}, {s:friend_2}, and {s:friend_3}"
"DOTA_WatchLive_Participants4Plus" "{s:friend_1}, {s:friend_2}, {s:friend_3}, and {i:friend_count_over_3} more..."
"DOTA_WatchLive_MatchType_MM_Kills" "{s:game_mode}"
"DOTA_WatchLive_MatchType_MM" "{s:game_mode}"
"DOTA_WatchLiveDotaTV" "Watch in DotaTV"
"DOTA_WatchLivePurchase" "Get Tournament Pass {g:dota_item_price:ticket_itemdef}"
"DOTA_WatchLiveSpectatorFriends1" "{g:dota_persona:spectator_friend_1} spectating"
"DOTA_WatchLiveSpectatorFriends2" "{g:dota_persona:spectator_friend_1} and {g:dota_persona:spectator_friend_2} spectating"
"DOTA_WatchLiveSpectatorFriends3" "{g:dota_persona:spectator_friend_1}, {g:dota_persona:spectator_friend_2}, and {g:dota_persona:spectator_friend_3} spectating"
"DOTA_WatchLiveSpectatorFriends4Plus" "{g:dota_persona:spectator_friend_1}, {g:dota_persona:spectator_friend_2}, {g:dota_persona:spectator_friend_3}, and {i:spectator_friend_count_over_3} other friends spectating"
"DOTA_WatchLiveSpectatorCount" "{i:spectator_count} spectating"
"DOTA_WatchLivePreGame" "Pre-Game"
"DOTA_WatchLive_ElapsedTime" "Elapsed Time:"
"DOTA_WatchLive_Spectating" "Spectating:"
"DOTA_WatchReplays_TournamentsHeader" "POPULAR MATCHES"
"DOTA_WatchReplays_FriendsHeader" "FRIENDS MATCHES"
"DOTA_WatchReplays_Popular" "POPULAR MATCHES"
"DOTA_WatchReplays_SavedForLater" "SAVED TO WATCH LATER"
"DOTA_WatchReplays_ParticipantsVs" "{s:team_1} vs {s:team_2}"
"DOTA_WatchReplays_MatchType_League" "{s:league_name}"
"DOTA_WatchReplays_MatchType_Public" "Match {s:match_id} - {s:game_mode}"
"DOTA_WatchReplays_Recommendations" "{i:recommendations}"
"DOTA_WatchReplays_Recommendations1" "{g:dota_persona:friend_1} + {i:recommendations}"
"DOTA_WatchReplays_Recommendations2" "{g:dota_persona:friend_1}, {g:dota_persona:friend_2} + {i:recommendations}"
"DOTA_WatchReplays_Recommendations3Plus" "{g:dota_persona:friend_1} + {i:friend_count_over_1} more friends + {i:recommendations}"
"DOTA_WatchReplays_Friends1" "{g:dota_persona:friend_1} played"
"DOTA_WatchReplays_Friends2" "{g:dota_persona:friend_1} and {g:dota_persona:friend_2} played"
"DOTA_WatchReplays_Friends3Plus" "{g:dota_persona:friend_1}, {g:dota_persona:friend_2} and {i:friend_count_over_2} more friends"
"DOTA_WatchReplays_Views" "{i:views} views"
"DOTA_WatchReplays_Price" "{s:price}"
"DOTA_WatchReplays_SharedMatch" "{g:dota_persona:shared_by} shared - '{s:shared_text}'"
"DOTA_WatchReplays_SharedHighlight" "{g:dota_persona:shared_by} shared a highlight"
"DOTA_WatchReplays_Duration" "{s:minutes}:{s:seconds}"
"DOTA_WatchReplays_Tag" "\"{s:recommendation_text}\""
"DOTA_WatchTournaments_FeaturedTitle" "{s:tournament_featured_title}"
"DOTA_WatchTournaments_FeaturedDates" "{s:tournament_featured_start} - {s:tournament_featured_end}"
"DOTA_WatchTournaments_FeaturedDescription" "{s:tournament_featured_description}"
"DOTA_WatchTournaments_FeaturedTeams" "Teams"
"DOTA_WatchTournaments_PrizePool" "Prize Pool:"
"DOTA_WatchTournaments_PrizePoolAmt" "{s:tournament_featured_prize_pool}"
"DOTA_WatchTournaments_Purchase" "Tournament Pass - {s:tournament_featured_price}"
"DOTA_WatchTournament_TournamentName" "{s:tournament_name}"
"DOTA_WatchTournament_Price" "{s:price}"
"DOTA_Replays_Search" "поиск турниров, команды, про игроков, матчи"
"DOTA_Watch_GameStatus" "Трансляции Статус Игры"
"DOTA_Watch_Pending" "В ожидании смотреть игру..."
"DOTA_Watch_GameServerNotFound" "Хостинг игрового сервера этой игры не найден."
"DOTA_Watch_Unavailable" "Не смог посмотреть эту игру в это время."
"DOTA_Watch_LobbyNotFound" "Лобби не найдена."
"DOTA_Watch_MissingLeagueSubscription" "Эта игра Лига игра требует подписки, чтобы смотреть."
"vs" "Против"
"dota_matchmaking_language_title" "Выберите Язык знакомств"
"dota_matchmaking_language_primary_label" "Основной язык-это сватовство:"
"dota_matchmaking_language_primary" "{s:environment_language}"
"dota_matchmaking_language_primary_invalid" "Ваш язык {s:environment_language}, недоступна, как сватовство языка в Dota 2 ахахах."
"dota_matchmaking_language_select_secondary" "Если вы хотите, вы можете выбрать дополнительный язык:"
"dota_matchmaking_language_select_primary" "Пожалуйста, выберите язык знакомств:"
"dota_matchmaking_language_no_selection" "Нет выбора"
"dota_matchmaking_language_english" "English"
"dota_matchmaking_language_russian" "Russian"
"dota_matchmaking_language_chinese" "Chinese"
"dota_matchmaking_language_schinese" "Chinese"
"dota_matchmaking_language_korean" "Korean"
"dota_matchmaking_language_koreana" "Korean"
"dota_matchmaking_language_spanish" "Spanish"
"dota_matchmaking_language_portuguese" "Portuguese"
"GameUI_Language_English" "English"
"GameUI_Language_German" "German"
"GameUI_Language_French" "French"
"GameUI_Language_Italian" "Italian"
"GameUI_Language_Korean" "Korean"
"GameUI_Language_Spanish" "Spanish"
"GameUI_Language_Simplified_Chinese" "Simplified Chinese"
"GameUI_Language_Traditional_Chinese" "Traditional Chinese"
"GameUI_Language_Russian" "Russian"
"GameUI_Language_Thai" "Thai"
"GameUI_Language_Japanese" "Japanese"
"GameUI_Language_Portuguese" "Portuguese"
"GameUI_Language_Polish" "Polish"
"GameUI_Language_Danish" "Danish"
"GameUI_Language_Dutch" "Dutch"
"GameUI_Language_Finnish" "Finnish"
"GameUI_Language_Norwegian" "Norwegian"
"GameUI_Language_Swedish" "Swedish"
"GameUI_Language_Hungarian" "Hungarian"
"GameUI_Language_Czech" "Czech"
"GameUI_Language_Romanian" "Romanian"
"GameUI_Language_Turkish" "Turkish"
"GameUI_Language_Brazilian" "Brazilian"
"GameUI_Language_Bulgarian" "Bulgarian"
"GameUI_Language_Greek" "Greek"
"GameUI_Language_Ukrainian" "Ukrainian"
"client_version_out_of_date_title" "Требуется обновление"
"client_version_out_of_date" "Клиент игры устарел. Пожалуйста, закройте Dota 2 и перезапустить, чтобы получить последнюю версию."
"dota_matchmaking_region_title" "Выберите сватовство регионов"
"dota_matchmaking_region_auto" "Автоматически выбирать оптимальное региона, основанный на моем месте."
"dota_matchmaking_region_select" "Выберите до трех сватовство регионов. Выберите только те регионы, ближайшие к вам для лучшего опыта."
"limited_heroes_abandon_header" "Герои ограниченный режим"
"limited_heroes_abandon_explanation" "Нет штрафа за оставленный ограниченной героев режим матча, как ваш герой будет заменен ботом. Оставляя любой другой режим игры может привести размещение в низкоприоритетной бассейн."
"dota_abandon_dialog_title" "Покинуть игру"
"dota_abandon_dialog_confirm" "Вы уверены, что хотите отказаться от этой игры?"
"dota_abandon_dialog_yes" "Да, отказаться от игры."
"dota_leave_dialog_title" "Покинуть игру"
"dota_leave_dialog_confirm" "Вы уверены, что хотите покинуть игру?"
"dota_leave_dialog_yes" "Да, оставить игру."
"dota_accept_match_title" "Ваша игра готова"
"dota_accept_match_readyup_title" "Ожидание игроков"
"dota_accept_match_accept" "Принять"
"dota_accept_match_accept_low_pri" "Принимаем с низким приоритетом матч"
"dota_accept_match_accept_button" "{s:accept}"
"dota_accept_match_decline" "Decline"
"dota_accept_match_subtitle" "{s:subtitle}"
"dota_finding_match_players" "( {s:searching_player_count} searching )"
"dota_finding_match_time" "Найдите время матча: {s:find_match_time}"
"dota_finding_match_accept_count" "Принято матча: {s:match_num_accepted} / {s:match_num_total}"
"dota_finding_match_generic" "Нормальный матч"
"dota_finding_match_ranked" "Рейтинговый матч"
"dota_finding_match_bot" "Бот матч"
"dota_finding_match_bot_passive" "Бот матч ( пассивный )"
"dota_finding_match_bot_easy" "Бот матч ( легко )"
"dota_finding_match_bot_medium" "Бот матч ( средний )"
"dota_finding_match_bot_hard" "Бот матч ( Жесткий )"
"dota_finding_match_bot_unfair" "Бот матч ( недобросовестной )"
"dota_finding_match_team" "Команда заняла матч"
"dota_finding_1v1_match_casual" "1х1 Матч"
"dota_finding_match_practice_lobby" "Лобби игры"
"dota_safe_to_abandon_inline" "Игра безопасный уйти"
"dota_match_connected" "Подключен к игре"
"dota_match_local_game" "Подключен к локальной игре"
"dota_match_connecting" "Подключение к игре..."
"dota_match_in_progress" "Игра продолжается"
"dota_match_finished" "Игра закончена"
"matchmaking_waiting_for_players" "Ожидание других игроков"
"matchmaking_player_declined" "Игрок отклонил матч"
"dota_match_wait_for_host" "В ожидании хозяина"
"dota_match_find_server" "Найти сервер"
"ranked_disabled" "Ranked Matchmaking is temporarily disabled."
"ranked_mmr" "Your Matchmaking Rank"
"ranked_mmr_solo_label" "Solo"
"ranked_mmr_solo_value" "{i:solo_mmr}"
"ranked_mmr_solo_calibrating" "TBD - {i:solo_calibrating_games} Games Remaining"
"ranked_mmr_solo_no_data" "Requires {i:solo_calibrating_required_games} Games to Calibrate"
"ranked_mmr_party_label" "Party"
"ranked_mmr_party_value" "{i:party_mmr}"
"ranked_mmr_party_calibrating" "TBD - {i:party_calibrating_games} Games Remaining"
"ranked_mmr_party_no_data" "Requires {i:party_calibrating_required_games} Games to Calibrate"
"ranked_mmr_locked_explain" "Ranked Matchmaking:\nUnlocked at Profile Level 13.\nA more competitive mode that tracks and displays each player's MMR (matchmaking ratings)."
"matchmaking_account_disabled" "You have been too disruptive and will not be able to chat or join the matchmaking queue. Time remaining: {t:r:match_denied_time}"
"matchmaking_match_disabled_party" "{s:match_denied_player_name} will prevent matching due to failing to ready-up or abandoning his or her last game. Time remaining: {t:r:match_denied_time}"
"matchmaking_low_priority_party" "{s:match_denied_player_name} will only allow low priority matchmaking due to abandoning games or receiving excessive reports. Games remaining: {d:match_denied_games}"
"matchmaking_match_disabled_local" "You are prevented from matching due to failing to ready-up or abandoning your last game. Time remaining: {t:r:match_denied_time}"
"matchmaking_low_priority_local" "You will only be able to match in the low priority matchmaking pool due to abandoning games or receiving excessive reports. Games remaining: {d:match_denied_games}"
"dota_ready_up_count" "{s:ready_up_ready} / {s:ready_up_lobby_members}"
"dota_play_normal_match" "нормальный матч"
"dota_play_ranked_match" "рейтинговый матч"
"dota_play_practice_1v1" "практика 1х1"
"dota_play_practice_with_bots" "практика с ботами"
"dota_play_practice_1v1_playtab" "практика 1х1"
"dota_play_1v1_desc" "практиковать соло мидлейн игре против одного другого игрока. Практика заканчивается, когда один игрок умирает дважды или теряет башню."
"dota_play_practice_1v1_party_warning" "партии не имеют права в 1х1 сватовство"
"dota_play_button_label" "{s:play_button_label}"
"dota_play" "Играть"
"dota_play_searching" "найти матч"
"dota_play_connecting" "Хост Загрузка..."
"dota_play_lobby_find_server" "Найти сервер"
"dota_play_find_match_label" "{s:find_match_label}"
"dota_reconnect" "Переподключение"
"dota_abandon_game" "отказаться"
"dota_safe_leave_game" "покинуть игру"
"dota_disconnect" "отключить"
"dota_play_unavailable" "недоступен"
"dota_leaver_consequence_tooltip_header" "Последствия"
"dota_leaver_consequences" "{s:leaver_consequences}"
"dota_leaver_consequences_details" "{s:leaver_consequences_details}"
"dota_leaver_view_tooltip" "View Details"
"dota_leaver_consequence_header_failure_to_reconnect" "невозможность переподключиться приведет к следующим последствиям:"
"dota_leaver_consequence_header_leave_match" "оставляя этот матч будет иметь негативные последствия"
"dota_leaver_consequence_LetDownTeammates" "Ваши товарищи по команде будут играть в невыгодное положение."
"dota_leaver_consequence_SmallMatchmakingcooldown" "Вам будет запрещено знакомств для определенного периода времени."
"dota_leaver_consequence_CreditWithabandon" "Вы получите непосредственностью."
"dota_leaver_consequence_ForcedLossforleaver" "Вы получите убыток."
"dota_leaver_consequence_ForcedLossforleaversparty" "каждый человек в вашей партии получит убыток."
"dota_leaver_consequence_ForcedLossForLeaversTeam" "Your team, %s1, will receive a loss."
"dota_leaver_consequence_MMRLossForleaver" "Ваш mmr будет уменьшаться"
"dota_leaver_consequence_MMRLossForleaversparty" "ММР каждого в вашей партии будет уменьшаться."
"dota_leaver_consequence_MMRLossForLeaversTeam" "В ММР вашей команды,%s1, уменьшится."
"dota_leaver_consequence_MatchDiscardedforotherplayers" "в матче не будет забито для других игроков."
"dota_leaver_consequence_NotDecrementlowprigamesremaining" "Вам не будут зачислены после завершения матча."
"dota_reconnect_popup_title" "Переподключиться?"
"dota_reconnect_popup_message" "шаблонным текстом - хотели бы вы вернуться в игру?"
"dota_matchmaking_regions_refresh" "обновить пинги"
"dota_matchmaking_region_ping" "{s:region_ping}"
"dota_matchmaking_region_offline" "автономный режим для обслуживания"
"dota_matchmaking_region_unknown_ping" "Пинг: Unknown"
"dota_matchmaking_region_ping_time" "Пинг: {i:ping_ms}ms"
"DOTA_VAC_Verification_Header" "Клапан Анти-чит (ВПТ)"
"DOTA_VAC_Verification_Header_Solo" "невозможно присоединиться к сватовству, потому что проблемы с компьютером блокирует VAC система. Пожалуйста, убедитесь, что Вы не используете любые программы, которые могут конфликтовать с ВПТ и подтвердить, что Steam установлен правильно."
"DOTA_VAC_Verification_Header_Party" "невозможно присоединиться к сватовству, потому что проблемы с компьютером блокирует VAC система одного или более из ваших членов партии. Пожалуйста, убедитесь, что ваши партийцы не используя какие-либо программы, которые могут конфликтовать с ВПТ и подтвердить, что они имеют паровые правильно установлен."
"DOTA_VAC_Verification_Button1" "Подробнее"
"DOTA_VAC_Verification_Button2" "Закрыть"
"dota_matchmaking_regions_button" "{s:regions_selected}"
"dota_region_automatic" "Регион: авто"
"dota_regions_selected" "регионы: "
"dota_lobby_region_invalid" "нет"
"dota_play_no_language_selected" "SELECT LANGUAGE"
"dota_play_language" "{s:match_language}"
"dota_play_language_many" "Языки: {i:match_language_count}"
"dota_ready_fail" "не готов до"
"dota_ready_fail_desc" "свой матч уже был готов, но Вы не ответили и были удалены от сватовства бассейн."
"dota_all_chat_label" "[ALL]"
"dota_chatwheel_label_Ok" "Okay"
"dota_chatwheel_label_Care" "Care"
"dota_chatwheel_label_GetBack" "Get Back"
"dota_chatwheel_label_NeedWards" "Need Wards"
"dota_chatwheel_label_Stun" "Stun"
"dota_chatwheel_label_Help" "Help"
"dota_chatwheel_label_Push" "Push"
"dota_chatwheel_label_GoodJob" "Well played"
"dota_chatwheel_label_Missing" "Missing"
"dota_chatwheel_label_Missing_Top" "Missing top"
"dota_chatwheel_label_Missing_Mid" "Missing mid"
"dota_chatwheel_label_Missing_Bottom" "Missing bottom"
"dota_chatwheel_label_Go" "Go!"
"dota_chatwheel_label_Initiate" "Initiate!"
"dota_chatwheel_label_Follow" "Follow me"
"dota_chatwheel_label_Group_Up" "Group up"
"dota_chatwheel_label_Spread_Out" "Spread out"
"dota_chatwheel_label_Split_Farm" "Split farm"
"dota_chatwheel_label_Attack" "Attack now!"
"dota_chatwheel_label_BRB" "Be right back"
"dota_chatwheel_label_Dive" "Dive!"
"dota_chatwheel_label_OMW" "On my way"
"dota_chatwheel_label_Get_Ready" "Get ready"
"dota_chatwheel_label_Bait" "Bait"
"dota_chatwheel_label_Heal" "Heal"
"dota_chatwheel_label_Mana" "Mana"
"dota_chatwheel_label_OOM" "Out of mana"
"dota_chatwheel_label_Skill_Cooldown" "Cooldown"
"dota_chatwheel_label_Ulti_Ready" "Ulti ready"
"dota_chatwheel_label_Enemy_Returned" "Returned"
"dota_chatwheel_label_All_Missing" "All miss"
"dota_chatwheel_label_Enemy_Incoming" "Incoming"
"dota_chatwheel_label_Invis_Enemy" "Invis enemy"
"dota_chatwheel_label_Enemy_Had_Rune" "Enemy has rune"
"dota_chatwheel_label_Split_Push" "Split push"
"dota_chatwheel_label_Coming_To_Gank" "Coming to gank"
"dota_chatwheel_label_Request_Gank" "Request gank"
"dota_chatwheel_label_Fight_Under_Tower" "Under tower"
"dota_chatwheel_label_Deny_Tower" "Deny tower"
"dota_chatwheel_label_Buy_Courier" "Buy courier"
"dota_chatwheel_label_Upgrade_Courier" "Upgrade courier"
"dota_chatwheel_label_Need_Detection" "We need detection"
"dota_chatwheel_label_They_Have_Detection" "They have detection"
"dota_chatwheel_label_Buy_TP" "Buy TP"
"dota_chatwheel_label_Reuse_Courier" "Re-use courier"
"dota_chatwheel_label_Deward" "Deward"
"dota_chatwheel_label_Building_Mek" "Building Mek"
"dota_chatwheel_label_Building_Pipe" "Building Pipe"
"dota_chatwheel_label_Stack_And_Pull" "Stack and pull"
"dota_chatwheel_label_Pull" "Pull creeps"
"dota_chatwheel_label_Pulling" "Pulling creeps"
"dota_chatwheel_label_Stack" "Stack neutrals"
"dota_chatwheel_label_Jungling" "Jungling"
"dota_chatwheel_label_Roshan" "Roshan"
"dota_chatwheel_label_Affirmative" "Affirmative"
"dota_chatwheel_label_Wait" "Wait"
"dota_chatwheel_label_Pause" "Pause"
"dota_chatwheel_label_Current_Time" "Current Time"
"dota_chatwheel_label_Check_Runes" "Check runes"
"dota_chatwheel_label_Smoke_Gank" "Smoke gank!"
"dota_chatwheel_label_GLHF" "Good luck"
"dota_chatwheel_label_Nice" "Nice"
"dota_chatwheel_label_Thanks" "Thanks"
"dota_chatwheel_label_Sorry" "Sorry"
"dota_chatwheel_label_No_Give_Up" "Don't give up"
"dota_chatwheel_label_Just_Happened" "That just happened"
"dota_chatwheel_label_Game_Is_Hard" "Game is hard"
"dota_chatwheel_label_New_Meta" "New meta"
"dota_chatwheel_label_My_Bad" "My bad"
"dota_chatwheel_label_Regret" "Regret"
"dota_chatwheel_label_Relax" "Relax"
"dota_chatwheel_label_GG" "GG"
"dota_chatwheel_label_GGWP" "GGWP"
"dota_chatwheel_label_All_GG" "(All) GG"
"dota_chatwheel_label_All_GGWP" "(All) GGWP"
"dota_chatwheel_label_What_To_Buy" "What to buy?"
"dota_chatwheel_label_Im_Retreating" "I'm retreating"
"dota_chatwheel_label_Space_Created" "Space created"
"dota_chatwheel_label_Whoops" "Whoops"
"dota_chatwheel_label_Tower_then_Back" "Tower then back"
"dota_chatwheel_label_Barracks_then_Back" "Rax then back"
"dota_chatwheel_label_Ward_Bottom_Rune" "Ward bot rune"
"dota_chatwheel_label_Ward_Top_Rune" "Ward top rune"
"dota_chatwheel_label_Zeus_Ult" "Zeus Ult"
"dota_chatwheel_header_positioning" "Positioning"
"dota_chatwheel_header_status" "Status"
"dota_chatwheel_header_enemy" "Enemy"
"dota_chatwheel_header_lane" "Lane"
"dota_chatwheel_header_items" "Items"
"dota_chatwheel_header_neutrals" "Neutrals"
"dota_chatwheel_header_misc" "Misc"
"dota_chatwheel_header_flavor" "Flavor"
"dota_chatwheel_message_Ok" "Okay."
"dota_chatwheel_message_Care" "Careful!"
"dota_chatwheel_message_GetBack" "Get Back!"
"dota_chatwheel_message_NeedWards" "We need wards."
"dota_chatwheel_message_Stun" "Stun now!"
"dota_chatwheel_message_Help" "Help!"
"dota_chatwheel_message_Push" "Push now"
"dota_chatwheel_message_GoodJob" "Well played!"
"dota_chatwheel_message_Missing" "Missing!"
"dota_chatwheel_message_Missing_Top" "Missing top!"
"dota_chatwheel_message_Missing_Mid" "Missing mid!"
"dota_chatwheel_message_Missing_Bottom" "Missing bottom!"
"dota_chatwheel_message_Go" "Go!"
"dota_chatwheel_message_Initiate" "Initiate!"
"dota_chatwheel_message_Follow" "Follow me"
"dota_chatwheel_message_Group_Up" "Group up"
"dota_chatwheel_message_Spread_Out" "Spread out"
"dota_chatwheel_message_Split_Farm" "Split up and farm"
"dota_chatwheel_message_Attack" "Attack now!"
"dota_chatwheel_message_BRB" "Be right back"
"dota_chatwheel_message_Dive" "Dive!"
"dota_chatwheel_message_OMW" "On my way"
"dota_chatwheel_message_Get_Ready" "Get ready"
"dota_chatwheel_message_Bait" "Bait"
"dota_chatwheel_message_Heal" "Heal"
"dota_chatwheel_message_Mana" "Mana"
"dota_chatwheel_message_OOM" "Out of mana"
"dota_chatwheel_message_Skill_Cooldown" "Skills on cooldown"
"dota_chatwheel_message_Ulti_Ready" "Ultimate ready"
"dota_chatwheel_message_Enemy_Returned" "Enemy returned"
"dota_chatwheel_message_All_Missing" "All enemy heroes missing!"
"dota_chatwheel_message_Enemy_Incoming" "Enemy incoming!"
"dota_chatwheel_message_Invis_Enemy" "Invisible enemy nearby!"
"dota_chatwheel_message_Enemy_Had_Rune" "Enemy has rune"
"dota_chatwheel_message_Split_Push" "Split push"
"dota_chatwheel_message_Coming_To_Gank" "Coming to gank"
"dota_chatwheel_message_Request_Gank" "Requesting a gank"
"dota_chatwheel_message_Fight_Under_Tower" "Fight under the tower"
"dota_chatwheel_message_Deny_Tower" "Deny the tower!"
"dota_chatwheel_message_Buy_Courier" "Buy a courier please"
"dota_chatwheel_message_Upgrade_Courier" "Can anyone upgrade the courier?"
"dota_chatwheel_message_Need_Detection" "We need detection"
"dota_chatwheel_message_They_Have_Detection" "They have detection"
"dota_chatwheel_message_Buy_TP" "Buy a Teleport Scroll"
"dota_chatwheel_message_Reuse_Courier" "Re-use courier"
"dota_chatwheel_message_Deward" "Deward please"
"dota_chatwheel_message_Building_Mek" "Building Mekansm"
"dota_chatwheel_message_Building_Pipe" "Building Pipe"
"dota_chatwheel_message_Stack_And_Pull" "Stack and pull please"
"dota_chatwheel_message_Pull" "Pull creeps please"
"dota_chatwheel_message_Pulling" "Pulling creeps"
"dota_chatwheel_message_Stack" "Stack neutrals"
"dota_chatwheel_message_Jungling" "Jungling"
"dota_chatwheel_message_Roshan" "Roshan"
"dota_chatwheel_message_Affirmative" "Affirmative"
"dota_chatwheel_message_Wait" "Wait"
"dota_chatwheel_message_Pause" "Pause please!"
"dota_chatwheel_message_Current_Time" "Current Game Time"
"dota_chatwheel_message_Check_Runes" "Check runes please"
"dota_chatwheel_message_Smoke_Gank" "Let's smoke gank!"
"dota_chatwheel_message_GLHF" "Good luck, have fun"
"dota_chatwheel_message_Nice" "Nice"
"dota_chatwheel_message_Thanks" "Thanks!"
"dota_chatwheel_message_Sorry" "Sorry"
"dota_chatwheel_message_No_Give_Up" "Don't give up!"
"dota_chatwheel_message_Just_Happened" "That just happened"
"dota_chatwheel_message_Game_Is_Hard" "Game is hard"
"dota_chatwheel_message_New_Meta" "New meta"
"dota_chatwheel_message_My_Bad" "My bad"
"dota_chatwheel_message_Regret" "I immediately regret my decision"
"dota_chatwheel_message_Relax" "Relax, you're doing fine"
"dota_chatwheel_message_MissingHero" "%s1 is missing!"
"dota_chatwheel_message_ReturnedHero" "%s1 has returned!"
"dota_chatwheel_message_GG" "Good game"
"dota_chatwheel_message_GGWP" "Good game, well played"
"dota_chatwheel_message_All_GG" "Good game"
"dota_chatwheel_message_All_GGWP" "Good game, well played"
"dota_chatwheel_message_What_To_Buy" "What should I buy?"
"dota_chatwheel_message_Im_Retreating" "I'm retreating"
"dota_chatwheel_message_Space_Created" "Space created"
"dota_chatwheel_message_Whoops" "Whoops"
"dota_chatwheel_message_Tower_then_Back" "Destroy the tower, then get back"
"dota_chatwheel_message_Barracks_then_Back" "Destroy the barracks, then get back"
"dota_chatwheel_message_Ward_Bottom_Rune" "Ward the bottom rune"
"dota_chatwheel_message_Ward_Top_Rune" "Ward the top rune"
"dota_chatwheel_message_Zeus_Ult" "Zeus Ult Now!"
"dota_settings_hotkeys" "горячие клавиши"
"dota_settings_options" "параметры"
"dota_settings_audio" "Аудио"
"dota_settings_voice" "голос"
"dota_settings_voice_level" "текущий уровень записи"
"dota_settings_voice_steam_link" "Запись параметры устройства настраиваются с помощью Steam настройки тембра."
"dota_settings_volume" "Тома"
"dota_settings_video" "видео"
"dota_settings_resetkeys" "горячие клавиши сброс..."
"dota_settings_legacykeys" "использовать устаревшие ключи"
"dota_settings_abilities" "способности"
"dota_settings_abilities_hero" "герой"
"dota_settings_abilities_neutrals" "Нейтралов"
"dota_settings_abilities_courier" "курьер"
"dota_settings_abilities_primary1" "1"
"dota_settings_abilities_primary2" "2"
"dota_settings_abilities_primary3" "3"
"dota_settings_abilities_secondary1" "4"
"dota_settings_abilities_secondary2" "5"
"dota_settings_abilities_neutral1" "1"
"dota_settings_abilities_neutral2" "2"
"dota_settings_abilities_neutral3" "3"
"dota_settings_abilities_neutral4" "4"
"dota_settings_abilities_courier1" "1"
"dota_settings_abilities_courier2" "2"
"dota_settings_abilities_courier3" "3"
"dota_settings_abilities_courier4" "4"
"dota_settings_abilities_courier5" "5"
"dota_settings_abilities_courier6" "6"
"dota_settings_abilities_ultimate" "Ю"
"dota_settings_cast" "Литой"
"dota_settings_autocast" "Авторассылка"
"dota_settings_quickcast" "Quickcast"
"dota_settings_mirror" "Зеркало горячих клавиш от героя Панель"
"dota_settings_abilitylearn" "умение учиться"
"dota_settings_upgradestats" "обновить статистику"
"dota_settings_unitactions" "Единица действия"
"dota_settings_attack" "переместить атаки / сила атаки"
"dota_settings_move" "двигаться"
"dota_settings_stop" "стоп"
"dota_settings_holdposition" "удерживать позицию"
"dota_settings_selecthero" "выберите героя"
"dota_settings_selectall" "выбрать всех юнитов"
"dota_settings_selectallothers" "выбрать всех остальных юнитов"
"dota_settings_selectcourier" "выберите курьер"
"dota_settings_courierdeliver" "курьер доставить предметы"
"dota_settings_courierhaste" "курьер взрыв скорости"
"dota_settings_useactionitem" "действие пункта"
"dota_settings_herotaunt" "Насмешке"
"dota_settings_items" "предметы"
"dota_settings_openshop" "открыть магазин"
"dota_settings_purchasequickbuy" "покупки Quickbuy"
"dota_settings_purchasesticky" "покупки липкий"
"dota_settings_grabstashitems" "забрать предметы из тайника"
"dota_settings_camera" "камера"
"dota_settings_cameraactions" "камера действия"
"dota_settings_cameraup" "камеры вперед"
"dota_settings_cameradown" "камера сзади"
"dota_settings_cameraleft" "Камера Влево"
"dota_settings_cameraright" "камера справа"
"dota_settings_cameragrip" "камеры сжатия"
"dota_settings_recentevent" "Показать последние события"
"dota_settings_inspectheroinworld" "Витрина зрения"
"dota_settings_chat" "чат"
"dota_settings_phrases" "ключевыми словами"
"dota_settings_chatwheel_page" "чат колесо"
"dota_settings_chatteam" "чат команды"
"dota_settings_chatglobal" "чат для всех"
"dota_settings_chatvoice_party" "голос (партия)"
"dota_settings_chatvoice_team" "голос (команда)"
"dota_settings_chatwheel_show" "ChatWheel"
"dota_settings_playeractions" "действия игрока"
"dota_settings_activateglyph" "активировать Глиф"
"dota_settings_scoreboardtoggle" "табло"
"dota_settings_pause" "пауза"
"dota_settings_screenshot" "Скриншот"
"dota_settings_console" "консоли"
"dota_settings_controlgroups" "контроль групп"
"dota_settings_controlgroupsadditional" "контроль групп"
"dota_settings_controlgroupcycle" "контрольная Группа вкладке"
"dota_settings_group1" "группа 1"
"dota_settings_group2" "группа 2"
"dota_settings_group3" "Группа 3"
"dota_settings_group4" "Группа 4"
"dota_settings_group5" "Группа 5"
"dota_settings_group6" "Группа 6"
"dota_settings_group7" "Группа 7"
"dota_settings_group8" "Группа 8"
"dota_settings_group9" "Группа 9"
"dota_settings_group10" "группы 10"
"dota_settings_advancedpanel_goto" "Расширенный"
"dota_settings_standardpanel_goto" "Стандарт"
"dota_settings_spectatorandreplay" "зрителя/воспроизведения элементы управления"
"dota_settings_spectatorandreplay_pt2" "зрителя/воспроизведения элементы управления прод"
"dota_settings_spectatorcameraup" "зрителем вперед"
"dota_settings_spectatorcameradown" "зритель камеру"
"dota_settings_spectatorcameraleft" "зритель камеры влево"
"dota_settings_spectatorcameraright" "зрителем право"
"dota_settings_spectatorcameragrip" "зритель ручку камеры"
"dota_settings_spectatorpause" "зритель пауза"
"dota_settings_spectatorchat" "зрителя чат"
"dota_settings_spectatorscoreboard" "Зритель Табло"
"dota_settings_spectatorbroadcastermenu" "открыть меню Вещателя"
"dota_settings_spectatorincreasereplayspeed" "увеличить скорость воспроизведения"
"dota_settings_spectatordecreasereplayspeed" "уменьшить скорость воспроизведения"
"dota_settings_spectatorstatsharvest" "зритель урожай статистика"
"dota_settings_spectatorstatsitem" "зритель пункт статистика"
"dota_settings_spectatorstatsgold" "зритель Золотой граф"
"dota_settings_spectatorstatsxp" "зритель ХР графика"
"dota_settings_spectatorstatsfantasy" "зрительские фантазии статистика"
"dota_settings_spectatorfowboth" "зрителя такие функции обеих команд"
"dota_settings_spectatorfowradient" "зритель потока лучистой"
"dota_settings_spectatorfowdire" "зритель остро потока"
"dota_settings_statsdropdown" "статистика Раскрывающийся"
"dota_settings_spectatordropdown_sort" "изменение сортировки"
"dota_settings_spectatordropdown_close" "очистить категорию"
"dota_settings_spectatordropdown_kda" "убийств/смертей/Ассистов"
"dota_settings_spectatordropdown_lasthits_denies" "последние хиты/запрещает"
"dota_settings_spectatordropdown_level" "уровень героя"
"dota_settings_spectatordropdown_xp_per_min" "XP в минуту"
"dota_settings_spectatordropdown_gold" "Текущее золото"
"dota_settings_spectatordropdown_totalgold" "нетто"
"dota_settings_spectatordropdown_gold_per_min" "золото в минуту"
"dota_settings_spectatordropdown_buyback" "выкуп Статус"
"dota_settings_spectatordropdown_fantasy" "Фэнтези Баллы"
"dota_settings_coaching" "коучинг"
"dota_settings_spectatorcoach_viewtoggle" "тренер переключения Студенческая Перспектива"
"dota_settings_keyboardtemplate" "выберите клавиатуру шаблон"
"dota_settings_or" "или"
"dota_settings_cancel" "отменить"
"dota_settings_apply" "применить"
"dota_settings_phrases" "ключевыми словами"
"dota_settings_game" "Игра"
"dota_settings_autoattack" "автоатака"
"dota_settings_attackafterspell" "автоатака после заклинания"
"dota_settings_autopurchase" "авто-покупка предметов"
"dota_settings_autoselect" "автовыбор призванных юнитов"
"dota_settings_doubletapself" "дважды нажмите, возможность самостоятельного бросания"
"dota_settings_unifiedorders" "Единый блок Заказы"
"dota_settings_teleportrequireshalt" "Телепорт требует остановить"
"dota_settings_herofinder" "удерживая клавишу Alt подсвечивает героя"
"dota_settings_alwaysshownames" "показывать имена игроков над здоровью"
"dota_settings_showhitpoints" "Показать Хитпоинтов Над Плеером Здоровью"
"dota_settings_forceshophotkeys" "покупка горячими клавишами"
"dota_settings_usebroadcastermenu" "использовать Вещателя статистика"
"dota_settings_colorblind" "режим цветовой слепоты"
"dota_settings_reducedflash" "уменьшается флеш"
"dota_settings_minimap" "Миникарта"
"dota_settings_minimapsimplecolors" "использовать простые цвета на мини-карте"
"dota_settings_minimaphidebackground" "скрыть фон Миникарты"
"dota_settings_minimapshowheroicon" "рисовать иконки героя на Миникарте"
"dota_settings_minimapalwaysshowname" "названия/иконки всегда в Миникарте"
"dota_settings_minimapflip" "Рисовать на Миникарте справа"
"dota_settings_cameradecel" "камеры торможения"
"dota_settings_cameraspeed" "камеры скорости"
"dota_settings_camerareversegrip" "камеры обратного хвата"
"dota_settings_cameraedgepan" "край Пан"
"dota_settings_camerascreenshake" "включить дрожания экрана"
"dota_settings_cameraresetonspawn" "переместить камеру на Респаун"
"dota_settings_cameradeadcolorshift" "Цвет камеры-Shift при мертвых"
"dota_settings_profile" "профиль"
"dota_settings_hideprofile" "скрыть доту и Стим профиль"
"dota_settings_exposematchdata" "изобличающих матч данных"
"dota_settings_ignorenonfriendparties" "блок приглашений на вечеринку от не друзей"
"dota_settings_ignorenonfriendguilds" "блок Гильдия приглашает от не-друзей"
"dota_settings_allowtradeinvitesheader" "Трейд приглашает от:"
"dota_settings_trade_guildandfriends" "Согильдийцами и друзьями"
"dota_settings_trade_friends" "только для друзей"
"dota_settings_trade_anyone" "кто-нибудь"
"dota_settings_network" "сеть"
"dota_settings_networkquality" "сети качества"
"dota_settings_networkquality_low" "низкий"
"dota_settings_networkquality_high" "высокий"
"dota_settings_usenativeresolution" "Использовать мое текущее разрешение монитора"
"dota_settings_customresolution" "использовать дополнительные настройки"
"dota_settings_resolution" "резолюция"
"dota_settings_rendering" "рендеринг"
"dota_settings_aspectratio" "Соотношение сторон"
"dota_settings_aspectratio43" "4:3"
"dota_settings_aspectratio169" "16:9"
"dota_settings_aspectratio1610" "16:10"
"dota_settings_resolution_size" "Размер"
"dota_settings_resolution_display_mode" "режим отображения"
"dota_settings_fullscreen" "полноэкранный"
"dota_settings_window" "оконный"
"dota_settings_borderless" "окно без рамки"
"dota_settings_videodefaults" "настройки по умолчанию"
"dota_settings_basicvideosettings" "использовать основные параметры"
"dota_settings_fastestvideo" "быстрый"
"dota_settings_appearancevideo" "самый красивый"
"dota_settings_advancedvideosettings" "использовать дополнительные настройки"
"dota_settings_antialiasing" "сглаживание"
"dota_settings_specular" "зеркальный"
"dota_settings_bloom" "блеск и свет цветет"
"dota_settings_waterquality" "высокое качество воды"
"dota_settings_fog" "воздушная дымка"
"dota_settings_animateportrait" "Одушевленный портрет"
"dota_settings_additivelight" "Добавка Света Перевал"
"dota_settings_worldlight" "мир освещения"
"dota_settings_ambientocclusion" "Окклюзия"
"dota_settings_ambientcreatures" "окружающего существ"
"dota_settings_normal_maps" "карты нормалей"
"dota_settings_vsync" "величина"
"dota_settings_renderquality" "игры экран Качество визуализации"
"dota_settings_shadowquality" "Качество теней"
"dota_settings_shadowquality_low" "низкий"
"dota_settings_shadowquality_med" "мед"
"dota_settings_shadowquality_high" "высокий"
"dota_settings_texturequality" "Качество текстур"
"dota_settings_texturequality_low" "низкий"
"dota_settings_texturequality_med" "мед"
"dota_settings_texturequality_high" "высокий"
"dota_settings_mastervolume" "Мастер громкости"
"dota_settings_gamevolume" "игра звуков"
"dota_settings_musicvolume" "музыка"
"dota_settings_voicevolume" "голос"
"dota_settings_gamevoicevolume" "Единица речи"
"dota_settings_openmic" "Открытый микрофон позволяют общаться с членами партии"
"dota_settings_openmicthreshold" "Открытый микрофон порог"
"dota_settings_audiodefaults" "Аудио по умолчанию"
"dota_settings_defaultaudio" "по умолчанию"
"dota_settings_sounddevice" "Звуковое устройство:"
"dota_settings_speakerconfig" "динамик Конфигурация:"
"dota_settings_headphones" "наушники"
"dota_settings_2speakers" "2 колонки"
"dota_settings_4speakers" "4 колонки"
"dota_settings_5speakers" "5.1 колонки"
"dota_settings_7speakers" "7.1 колонки"
"dota_settings_captions" "использование подписи"
"dota_settings_playsoundinbackground" "проиграть звук в столе"
"dota_settings_chatsounds" "звуковой сигнал сообщения в чате"
"dota_settings_mutecobroadcasters" "немой ко-вещателей"
"dota_settings_highqualityaudio" "высокое качество звука"
"dota_settings_enhancestereo" "Улучшенное стерео"
"dota_settings_unitspeeh" "Единица Речи"
"dota_settings_unitspeech_off" "Выкл."
"dota_settings_unitspeech_events" "события"
"dota_settings_unitspeech_all" "все"
"OS_Default_Device" "Устройство По Умолчанию"
"DOTA_Keybind_ARROW" "Стрелка (По Умолчанию)"
"DOTA_Keybind_WASD" "врагов"
"DOTA_Keybind_MMO" "ММО"
"DOTA_Keybind_LEGACY" "Ключи Наследия"
"DOTA_Keybind_LOL" "Лиги легенд"
"DOTA_Keybind_HON" "героев"
"DOTA_Keybind_SMITE" "Порази"
"DOTA_Hotkeys_Tooltip_LearnAbility" "ввести изучение способностей режиме, когда у вас есть очки мастерства, чтобы тратить."
"DOTA_Hotkeys_Tooltip_LearnStats" "Добавить две точки для каждого статистику, когда у вас есть очки мастерства, чтобы тратить."
"DOTA_Hotkeys_Tooltip_HeroAttack" "переместитесь в другое место, но атаковать любую вражескую единицу, которую вы видите на пути / атаковать дружественный отряд, если это неприемлемо."
"DOTA_Hotkeys_Tooltip_HeroMove" "переместиться в другое место, или выполните юнит без атаки."
"DOTA_Hotkeys_Tooltip_HeroStop" "прервать текущее действие."
"DOTA_Hotkeys_Tooltip_HeroHold" "прервать текущее действие и держать свою позицию."
"DOTA_Hotkeys_Tooltip_HeroSelect" "выберите вашего героя."
"DOTA_Hotkeys_Tooltip_SelectAll" "выбрать всех юнитов под вашим контролем."
"DOTA_Hotkeys_Tooltip_SelectAllOthers" "выбрать всех остальных юнитов под вашим контролем. (Ваш герой не будет выбран.)"
"DOTA_Hotkeys_Tooltip_CourierSelect" "выберите курьера"
"DOTA_Hotkeys_Tooltip_CourierDeliver" "есть курьер доставить предметы из тайника к вам."
"DOTA_Hotkeys_Tooltip_CourierHaste" "активировать ускорение, на ваш курьер при их наличии."
"DOTA_Hotkeys_Tooltip_UseActionItem" "Использовать Действие Элемента."
"DOTA_Hotkeys_Tooltip_HeroTaunt" "используйте ваш герой насмешка. Доступен как снаряжаемые пункт."
"DOTA_Hotkeys_Tooltip_ShopToggle" "открыть магазин панели."
"DOTA_Hotkeys_Tooltip_PurchaseQuickbuy" "покупки следующий товар в вашем Quickbuy площадь если вы можете себе это позволить."
"DOTA_Hotkeys_Tooltip_PurchaseSticky" "приобрести товар, который в липкой площадь если вы можете себе это позволить."
"DOTA_Hotkeys_Tooltip_GrabStashItems" "перенесите все предметы из своего тайника, чтобы ваш герой."
"DOTA_Hotkeys_Tooltip_RecentEvent" "переместить камеру в самых последних событий в мире."
"DOTA_Hotkeys_Tooltip_InspectHeroinworld" "Просмотр единицы от до близкий взгляд"
"DOTA_Hotkeys_Tooltip_ChatTeam" "Отправить сообщение всем в вашей команде."
"DOTA_Hotkeys_Tooltip_ChatGlobal" "Отправить сообщение всем в вашей текущей игре. (Добавить модификатор шифт в чат команды горячих клавиш)"
"DOTA_Hotkeys_Tooltip_ChatVoiceParty" "используйте свой микрофон, чтобы общаться со всеми членами партии. (В игре только.)"
"DOTA_Hotkeys_Tooltip_ChatVoiceTeam" "используйте свой микрофон, чтобы общаться со всеми членами команды."
"DOTA_Hotkeys_Tooltip_ChatWheel" "открывает чат колеса для легкого общения употребительных словосочетаний."
"DOTA_Hotkeys_Tooltip_CameraGrip" "удерживайте и перетащите, чтобы переместить камеру. Также привязана к средней кнопкой мыши."
"DOTA_Hotkeys_Tooltip_ActivateGlyph" "активирует Глиф фортификации, чтобы ваша команда структурами неуязвимым на 5 секунд."
"DOTA_Hotkeys_Tooltip_ScoreboardToggle" "открыть в игре табло."
"DOTA_Hotkeys_Tooltip_Pause" "приостановить и возобновить игру в прогрессе."
"DOTA_Hotkeys_Tooltip_ScreenshotSettings" "сделать скриншот текущего игру смотреть."
"DOTA_Hotkeys_Tooltip_Console" "открыть консоль. (Только для опытных пользователей)"
"DOTA_Hotkeys_Tooltip_ControlGroupcycle" "цикл через каждую единицу из выбранной группы."
"DOTA_Hotkeys_Tooltip_Group" "выбор сохраненной контрольной группы единиц. Определить контрольную группу, выберите нужные единицы измерения и, удерживая клавиши Ctrl + одну из этих Групповой горячие клавиши."
"DOTA_Hotkeys_Tooltip_Legacy" "использовать хоткеи из доты 1. Возможность горячих клавиш будет различаться для каждого героя."
"DOTA_Hotkeys_Tooltip_Quickcast" "в Quickcast способность сработает, как только клавиша нажата в текущем расположении курсора мыши."
"DOTA_Hotkeys_Tooltip_Autocast" "тумблер автоматически литые способность, когда он будет готов. Распространяется на ограниченное количество способностей."
"DOTA_Hotkeys_Tooltip_Cast" "горячие клавиши, чтобы разыграть героя способности."
"DOTA_Hotkeys_Tooltip_ItemCast" "горячие клавиши чтобы использовать предмет в инвентаре."
"DOTA_Hotkeys_Tooltip_ItemQuickcast" "в Quickcast пункт вызовет, как только клавиша нажата в текущем расположении курсора мыши."
"DOTA_Settings_Tooltip_Autoattack" "автоматически двигаться и атаковать врагов, которые находятся поблизости."
"DOTA_Settings_Tooltip_Autoattackafterspell" "если флажок снят, то герой останется на месте после литья заклинания, ожидая следующего заказа."
"DOTA_Settings_Tooltip_AutoPurchase" "купить следующий товар в предложенных элементов списка, когда вы можете себе это позволить."
"DOTA_Settings_Tooltip_AutoSelectsummons" "когда новые юниты вызван герой, они добавляются на Ваш выбор группе"
"DOTA_Settings_Tooltip_DoubleTap" "двойной щелчок умение или предмет, или дважды нажав горячую клавишу повергаю ее на себя при их наличии."
"DOTA_Settings_Tooltip_UnifiedOrders" "удерживать нажатой клавишу CTRL при оформлении заказа вышлем его всем юнитам под вашим контролем."
"DOTA_Settings_Tooltip_TeleportStop" "перемещение и бросая заклинание не отменить телепорт в прогресс. Применяется только для телепорта свитки или сапоги путешествий"
"DOTA_Settings_Tooltip_Broadcasterstats" "при просмотре игры, показывают статистику выпадающего, что вещатель использует."
"DOTA_Settings_Tooltip_Deceleration" "скорость, с которой камера приходит отдохнуть после переезда. Большее число соответствует более быстрый стоп"
"DOTA_Settings_Tooltip_Screenshake" "некоторые заклинания и оглушает трясти фотокамеру."
"DOTA_Settings_Tooltip_CameraRespawn" "переориентировать камеру на вашего героя, как только он возродится."
"DOTA_Settings_Tooltip_HideProfile" "Ваш профиль в Dota 2 не будут доступны для любого пользователя. Ваш Стим профиль не будет доступен из игры Dota 2."
"DOTA_Settings_Tooltip_ShareMatchdata" "разоблачает сопоставления данных из общедоступных игр для сторонних организаций."
"DOTA_Settings_Tooltip_NetworkQuality" "если у вас низкий конец сетевого соединения, установив значение низкий может помочь вашей производительности сети."
"DOTA_Settings_Tooltip_MinimapSimple" "мини-карты цветов определяются команды, а не отдельных игроков."
"DOTA_Settings_Tooltip_MinimapDrawheroes" "при удержании клавиши Alt, используйте значок героя на Миникарте, вместо героя имя."
"DOTA_Settings_Tooltip_MinimapNamesicon" "всегда отображать значок героя или героя название в Миникарте, нажатие клавиши Alt временно показать х и О."
"DOTA_Settings_Tooltip_ShopHotkeys" "горячие клавиши в магазине будет переопределять любые клавиши, которые были присвоены другие функции, когда магазин открыт."
"DOTA_Settings_LegacyKeysActive" "устаревшие ключи из доты 1 В настоящее время отключен. Чтобы настроить отдельные горячие клавиши, сначала выключите устаревшие ключи."
"DOTA_create_bot_practice_desc" "использовать сватовства найти партнеров по игре и поиграть против ботов."
"DOTA_Lobby_BotDifficulty" "Bot Difficulty"
"DOTA_Lobby_BotDifficulty_no_bot" "No Bot"
"DOTA_Lobby_BotDifficulty_passive" "Passive"
"DOTA_Lobby_BotDifficulty_easy" "Easy"
"DOTA_Lobby_BotDifficulty_medium" "Medium"
"DOTA_Lobby_BotDifficulty_hard" "Hard"
"DOTA_Lobby_BotDifficulty_unfair" "Unfair"
"DOTA_Lobby_BotTeam" "Pick Team"
"DOTA_create_bot_practice_solo" "Solo"
"DOTA_create_bot_practice_solo_desc" "Practice by yourself against Bots in a local game. Doesn't use matchmaking and you can leave any time."
"DOTA_create_bot_practice_coop" "Co-Op"
"DOTA_create_bot_practice_coop_desc" "Use matchmaking to play with others against Bots. NOTE: Abandoning this Bot game will result in a penalty."
"DOTA_Lobby_BotDifficulty_bot_passive" "Passive Bot"
"DOTA_Lobby_BotDifficulty_bot_easy" "Easy Bot"
"DOTA_Lobby_BotDifficulty_bot_medium" "Medium Bot"
"DOTA_Lobby_BotDifficulty_bot_hard" "Hard Bot"
"DOTA_Lobby_BotDifficulty_bot_unfair" "Unfair Bot"
"dota_lobby_title" "{s:lobby_name}"
"dota_lobby_title_local_game" "Local Lobby"
"dota_lobby_title_default" "Lobby"
"lobby_row_player_name" "{s:player_name}"
"dota_lobby_row_game_name" "{s:game_name}"
"dota_lobby_row_slots" "{s:slots}"
"dota_lobby_row_game_mode" "{s:game_mode}"
"dota_lobby_row_join" "Join"
"dota_lobby_row_leave" "Leave"
"dota_lobby_coaches_title" "Coaches"
"dota_lobby_browser_all_game_modes" "All Game Modes"
"dota_lobby_browser_title" "Browse Dota Lobbies"
"dota_lobby_browser_num_available" "( {d:lobbies_available} available )"
"dota_lobby_browser_no_lobbies" "No Lobbies Found"
"dota_lobby_browser_no_matching_lobbies" "No Lobbies that match your search"
"dota_lobby_browser_updating" "Updating Lobby List..."
"dota_lobby_browser_search_placeholder" "Search Lobbies"
"dota_lobby_browser_game_mode" "Game Mode"
"dota_lobby_browser_refresh" "Refresh"
"dota_lobby_browser_filter_title" "Filter Lobbies"
"dota_lobby_submit_filter" "Submit"
"dota_popup_lobby_password_title" "Enter Lobby Password"
"DOTA_AttackCapability_Melee" "Melee"
"DOTA_AttackCapability_Ranged" "Ranged"
"DOTA_Item_OnMarket" "Market"
"DOTA_Items_DefaultSet" "Default Set"
"DOTA_Items_SetEquipped_Label" "Equipped"
"DOTA_EquippedItem_Label" "Equipped"
"DOTA_PreviewingItem_Label" "Previewing"
"DOTA_EquippedItem_Rarity" "{s:equipped_econ_set_rarity}"
"DOTA_EquippedItem_SetName" "{s:equipped_econ_set_name}"
"DOTA_EquippedItem_DefaultSet" "Default Set"
"DOTA_EquippedItem_PartialSet" "Partial Set"
"DOTA_EquippedItem_Style" "{i:equipped_econ_set_style_count} Style(s)"
"DOTA_EquippedItem_Button_Details" "{s:equipped_details_button_text}"
"DOTA_EquippedItem_Customize" "Customize"
"DOTA_EquippedItem_CustomSet" "Custom Set"
"DOTA_EquippedItem_Equip" "Equip"
"DOTA_EquippedItem_Unpack_And_Equip" "Unpack and Equip"
"DOTA_EquippedItem_Details" "{s:equipped_econ_set_type_name} Details"
"DOTA_EquippedItem_Purchase_Button" "Purchase"
"DOTA_EquippedItem_Marketplace_Button" "Market"
"DOTA_EquippedItem_BundleName" "In Bundle \"{s:equipped_econ_set_bundle}\""
"DOTA_EquippedItem_FilterText" "Previewing"
"DOTA_EquippedItem_SaleAmount" "-{i:equipped_econ_set_sale_amount}%"
"DOTA_EquippedItem_RegularSetPrice" "{s:equipped_econ_regular_set_price}"
"DOTA_EquippedItem_SetPrice" "{s:equipped_econ_set_price}"
"DOTA_EquippedItem_TreasurePrice" "{s:equipped_econ_treasure_price}"
"DOTA_HeroDemo_Button" "Demo Hero"
"DOTA_HeroDemo_Button_Tooltip" "Launch into Demo mode to check out this hero's abilities and item sets."
"DOTA_HeroDemo_Button_Return" "Return to Demo"
"DOTA_HeroDemo_Button_Return_Tooltip" "Return to Demo mode and load whichever hero or item sets you've selected."
"DOTA_HeroDemo_Button_DBQuit" "Quit Demo"
// NOTE: These 3 are placed in the equipped_econ_set_type_name dialog variable
"DOTA_EquippedItem_Bundle" "Bundle"
"DOTA_EquippedItem_ItemSet" "Set"
"DOTA_EquippedItem_Item" "Item"
"DOTA_EconItemSet_Name" "{s:econ_set_name}"
"DOTA_EconItemSet_Rarity" "{s:econ_set_rarity}"
"DOTA_EconItemSet_Status" "{s:econ_set_status}"
"DOTA_EconItemSet_Price" "{s:econ_set_price}"
"DOTA_EconItemSet_SaleAmount" "-{i:econ_sale_amount}%"
"DOTA_EconItemSet_DeveloperOnly" "Not Public"
"DOTA_EconItemSet_Tooltip_InBundle" "This set is contained within a bundle."
"DOTA_EconItemSet_Tooltip_PartialSet" "This contains only part of the full item set"
"DOTA_EconItemSet_Tooltip_MultipleStyles" "This set contains multiple styles."
"DOTA_HeroRole_Carry" "Carry"
"DOTA_HeroRole_Support" "Support"
"DOTA_HeroRole_Nuker" "Nuker"
"DOTA_HeroRole_Disabler" "Disabler"
"DOTA_HeroRole_Jungler" "Jungler"
"DOTA_HeroRole_Durable" "Durable"
"DOTA_HeroRole_Escape" "Escape"
"DOTA_HeroRole_LaneSupport" "Lane Support"
"DOTA_HeroRole_Pusher" "Pusher"
"DOTA_HeroRole_Initiator" "Initiator"
"DOTA_HeroRole_Description_Carry" "Will become more useful later in the game if they gain a significant gold advantage."
"DOTA_HeroRole_Description_Support" "Can focus less on amassing gold and items, and more on using their abilities to gain an advantage for the team."
"DOTA_HeroRole_Description_Nuker" "Can quickly kill enemy heroes using high damage spells with low cooldowns."
"DOTA_HeroRole_Description_Disabler" "Has a guaranteed disable for one or more of their spells."
"DOTA_HeroRole_Description_Jungler" "Can farm effectively from neutral creeps inside the jungle early in the game."
"DOTA_HeroRole_Description_Durable" "Has the ability to last longer in teamfights."
"DOTA_HeroRole_Description_Escape" "Has the ability to quickly avoid death."
"DOTA_HeroRole_Description_LaneSupport" "Helpful during early-game laning protecting your team's carry and allowing them to farm."
"DOTA_HeroRole_Description_Pusher" "Can quickly siege and destroy towers and barracks at all points of the game."
"DOTA_HeroRole_Description_Initiator" "Good at starting a teamfight."
"DOTA_HeroGrid_OptionCategory_Role" "Roles:"
"DOTA_HeroGrid_OptionCategory_Attributes" "Attributes:"
"DOTA_HeroGrid_OptionCategory_AttackType" "Attack Type:"
"DOTA_HeroLoadout_PreviousHeroName" "{s:previous_hero_name}"
"DOTA_HeroLoadout_NextHeroName" "{s:next_hero_name}"
"DOTA_HeroLoadout_CurrentHeroName" "{s:hero_name}"
"DOTA_HeroLoadout_AttackType" "{s:hero_attack_type}"
"DOTA_HeroLoadout_HeroFilterName" "Hero"
"DOTA_HeroLoadout_Search" "Search for {s:hero_name} Items"
"DOTA_HeroCustomize_Title" "Customize Hero"
"DOTA_HeroCustomize_OwnedItems" "Owned Items"
"DOTA_HeroCustomize_Slot" "Slot"
"DOTA_HeroCustomize_SlotName" "{s:slot_name}"
"DOTA_HeroCustomize_SlotEquippedItemName" "{s:equipped_item_name}"
"DOTA_HeroCustomize_DefaultItemName" "Default Item"
"DOTA_HeroCustomize_PreviewItemName" "{s:preview_item_name}"
"DOTA_HeroCustomize_PreviewStyle" "{s:preview_style_name}"
"DOTA_HeroCustomize_PreviewItemSlot" "{s:preview_item_slot}"
"DOTA_HeroCustomize_Rarity" "{s:preview_item_rarity}"
"DOTA_HeroCustomize_StyleLocked" "Prerequisite Needed To Equip"
"DOTA_UIEconItem_StyleIndex" "{i:style_index}"
"dota_ready_up_num_accepted" "{i:num_accepted} / {i:total_players} Accepted"
"returning_top_of_queue" "Returning to matchmaking with high priority..."
"returning_to_lobby" "Returning to lobby to find more players..."
"GC_reconnecting" "Restoring connection to the Dota 2 game coordinator..."
"GC_nosteam" "Lost connection to Steam"
"GC_searching" "Searching for the Dota 2 game coordinator..."
"GC_noconnection" "Not connected to the Dota 2 game coordinator."
"GC_connecting" "Connecting to the Dota 2 game coordinator..."
"GC_connected" "Connected to the Dota 2 game coordinator."
"GC_down" "Dota 2 game coordinator temporarily offline."
"GC_Network_Full" "Dota 2 game coordinator currently full."
"GC_Queue_Position" "Dota 2 game coordinator currently full. Queue position: {i:gc_queue_position}"
"GC_Queue_Wait_Time" "Dota 2 game coordinator currently full. Queue position: {i:gc_queue_position}, Estimated wait time: {s:gc_queue_wait_time}"
"GC_Wait_Time" "Estimated wait time: %s1"
"GC_Wait_Time_Unknown" "Unknown"
"GC_suspended" "Account Suspended after external tools attached to Dota 2 were detected by the Valve Anti-Cheat system."
"dota_practice_vs_bots" "Begin Practice vs Bots"
"dota_practice_vs_bots_desc" "Play a practice match versus Bots. This doesn't use matchmaking and you can leave the match at any time"
"dota_practice_vs_bots_difficulty" "Bot Difficulty"
"dota_practice_vs_bots_team" "Play as which team?"
"DOTA_practice_vs_bots_team_radiant" "Radiant"
"DOTA_practice_vs_bots_team_dire" "Dire"
"DOTA_practice_vs_bots_team_random" "Random"
"DOTA_EmoticonUpsell" "Emoticons are unlocked by purchasing specific hero items or league tickets."
"DOTA_CurrentTime" "{t:t:current_time}"
"DOTA_MonthlyPlayers" "{s:users_last_month}"
"DOTA_MonthlyPlayersLabel" "Unique Players in the Last Month"
"DOTA_CurrentPlayers" "{s:current_users}"
"DOTA_CurrentPlayersLabel" "Players In Game Now"
"DOTA_Search_NoResults" "No Results"
"DOTA_Search_ItemShortDescription" "{s:item_rarity} {s:item_slot}"
"join_error_already_in_game" "Unable to join practice lobby, as you are already in a game."
"join_error_invalid_lobby" "The lobby you specified no longer exists."
"join_error_incorrect_password" "Incorrect password."
"join_error_access_denied" "Access denied."
"join_error_generic" ""
"join_error_in_team_party" "Unable to join practice lobby. You must disband your team party before joining practice games."
"join_error_lobby_full" "Lobby is full."
"join_error_timed_out" "Request timed out."
"DOTA_Friends_Ready_To_Play" "Open Games"
"DOTA_Friend_Finding_Match" "Finding Match..."
"DOTA_Friend_In_Match" "In Match"
"DOTA_Friend_Solo_Open_Party" "{s:player_name} is looking to play"
"DOTA_Friend_In_Party_Open" "{s:player_name} is in an open party"
"DOTA_Friend_Solo_Open_Party_Self" "You are looking for party members"
"DOTA_Friend_In_Open_Party_Self" "You are in an open party"
"DOTA_Friends_In_Party_Open" "{d:num_friends} friends in open party"
"DOTA_Friend_Lobby_Mode_Self" "You are in a {s:game_mode} Lobby"
"DOTA_Friend_Lobby_Mode_1_Friend" "{s:player_name} in {s:game_mode} Lobby"
"DOTA_Friend_Lobby_Mode_N_Friends" "{d:num_friends} friends in {s:game_mode} Lobby"
"DOTA_Friend_Lobby_Mode_Small" "{s:game_mode} Lobby"
"DOTA_Friend_Lobby_Players" "{d:player_count} / {d:max_player_count}"
"DOTA_Friend_Lobby_Join_Button" "{s:join_button_text}"
"DOTA_Friend_Lobby_Friend_Count" "+{d:extra_friend_count}"
"DOTA_Friend_Invite_To_Party" "Invite to party"
"DOTA_Friend_SuggestInviteToParty" "Suggest invite to party"
"DOTA_Request_Join_Party" "Request to join party"
"DOTA_Request_Merge_Parties" "Request to merge parties"
"DOTA_Request_Merge_Parties_NotLeader" "The party leader can request to merge parties."
"DOTA_Friend_PartyInvitePending" "Party invite pending"
"DOTA_Friend_PartyInvitePending_Leader" "Party invite pending
Click to cancel invite"
"DOTA_Friend_PartyMergeRequestPending" "Party join request pending"
"DOTA_Friend_PartyMergeRequestPending_Leader" "Party join request pending
Click to cancel request"
"DOTA_Friend_JoinParty" "Join Party"
"DOTA_Friend_Watch" "Watch"
"DOTA_PartyVisTooltip_SoloTitleOpen" "Looking to play"
"DOTA_PartyMerge_Error_Title" "Party join/merge failed"
"DOTA_PartyMerge_Error_NOT_LEADER" "Party operations can only be performed by the party leader"
"DOTA_PartyMerge_Error_TOO_MANY_PLAYERS" "Parties cannot be joined because there are too many players."
"DOTA_PartyMerge_Error_TOO_MANY_COACHES" "Parties cannot be joined because there are too many coaches."
"DOTA_PartyMerge_Error_ENGINE_MISMATCH" "Parties cannot be joined because they are playing different versions of Dota"
"DOTA_PartyMerge_Error_NO_SUCH_GROUP" "Party no longer exists."
"DOTA_PartyMerge_Error_OTHER_GROUP_NOT_OPEN" "Party is not open for join/merge requests."
"DOTA_Feed_Timestamp_Recently" "Just now"
"DOTA_Feed_Timestamp_MinutesAgo" "{i:value} minutes ago"
"DOTA_Feed_Timestamp_HourAgo" "{i:value} hour ago"
"DOTA_Feed_Timestamp_HoursAgo" "{i:value} hours ago"
"DOTA_Feed_Timestamp_Yesterday" "Yesterday"
"DOTA_Feed_Timestamp_Date" "{s:month} {s:day}"
"dota_lobby_type_general" "Unranked"
"dota_lobby_type_practice" "Practice"
"dota_lobby_type_practice_game_mode_custom" "Custom Game"
"dota_lobby_type_tournament" "Tournament"
"dota_lobby_type_coop_bot" "Co-op Bot"
"dota_lobby_type_competitive" "Ranked"
"dota_lobby_type_casual_1v1" "1v1 Match"
"dota_lobby_unknown" "Unknown"
"DOTA_Lobby_No_Players_Title" "NO PLAYERS ON A TEAM"
"DOTA_Lobby_No_Players_Desc" "You must have at least one player on the Radiant or Dire team."
"dota_match_result_won" "Won"
"dota_match_result_lost" "Lost"
"dota_match_result_none" "???"
"dota_social_feed_loading" "Загрузка..."
"DOTA_LoadingPlayerUnknown" "-"
"DOTA_LoadingPlayerLoading" "Загрузка..."
"DOTA_LoadingPlayerFullyConnected" "Готов"
"DOTA_LoadingPlayerFailed" "Неудача"
"LoadingScreenTimer" "{t:d:countdown_timer_seconds}"
"HeroSelectionTimer" "{i:timer_seconds}"
"LoadingScreenMapInfo" "Map: {s:map_name}"
"LoadingScreenPlayersInfo" "Players: {i:players_loaded}/{i:players_total}"
"LoadingScreenSpectatorsInfo" "Spectators: {i:spectators_loaded}/{i:spectators_total}"
"custom_end_screen_victory_message" "{s:winning_team_name} Victory!"
"custom_end_screen_legend_player" "Player"
"custom_end_screen_legend_level" "Level"
"custom_end_screen_legend_hero" "Hero"
"custom_end_screen_legend_kills" "K"
"custom_end_screen_legend_deaths" "D"
"custom_end_screen_legend_assists" "A"
"custom_end_screen_legend_assists" "A"
"custom_end_screen_legend_items" "Items"
"custom_end_screen_legend_gold" "Gold"
"custom_end_screen_legend_team_score" "Score"
"custom_scoreboard_hero_name_and_desc" "Lvl {i:hero_level} {s:hero_name}"
"CustomEndScreenClose" "Close"
"DOTA_Armory_Category_Heroes" "Heroes"
"DOTA_Armory_Category_Companions" "Companions"
"DOTA_Armory_Category_Couriers" "Couriers"
"DOTA_Armory_Category_Pets" "Pets"
"DOTA_Armory_Category_World" "World"
"DOTA_Armory_Category_Wards" "Wards"
"DOTA_Armory_Category_Weather" "Weather Effects"
"DOTA_Armory_Category_Effigies" "Effigies"
"DOTA_Armory_Category_Interface" "Interface"
"DOTA_Armory_Category_Emoticons" "Emoticons"
"DOTA_Armory_Category_LoadingScreens" "Loading Screens"
"DOTA_Armory_Category_HUDs" "HUDs"
"DOTA_Armory_Category_CursorPacks" "Cursor Packs"
"DOTA_Armory_Category_Audio" "Audio"
"DOTA_Armory_Category_VoicePacks" "Voice Packs"
"DOTA_Armory_Category_AnnouncerPacks" "Announcer Packs"
"DOTA_Armory_Category_Music" "Music"
"DOTA_Armory_Category_All" "All"
"DOTA_Armory_Category_Other" "Other"
"DOTA_Armory_Category_View" "Category View"
"DOTA_Armory_Filter" "Create Filter"
"DOTA_Armory_SortBy" "Sort by:"
"DOTA_Armory_SortBy_Rarity" "Rarity"
"DOTA_Armory_SortBy_Quality" "Quality"
"DOTA_Armory_SortBy_Name" "Name"
"DOTA_Armory_SortBy_Recent" "Date Acquired"
"DOTA_Armory_SortBy_Sockets" "Number of Sockets"
"DOTA_Armory_Search" "Search for Armory Items"
"DOTA_Armory_ContextMenu_Preview" "Preview Item"
"DOTA_Armory_ContextMenu_PreviewSet" "Preview Set"
"DOTA_Armory_ContextMenu_Equip" "Equip"
"DOTA_Armory_ContextMenu_Unequip" "Unequip"
"DOTA_Armory_ContextMenu_Socketing" "Socketing"
"DOTA_Armory_ContextMenu_GiftWrap" "Gift Wrap Item"
"DOTA_Armory_ContextMenu_Delete" "Delete"
"dota_page_match_details_loading" "Loading Match..."
"dota_page_match_details_victory" "Winner: {s:winner}"
"dota_page_match_details_legend_player" "Player"
"dota_page_match_details_legend_level" "Level"
"dota_page_match_details_legend_hero" "Hero"
"dota_page_match_details_legend_kills" "K"
"dota_page_match_details_legend_deaths" "D"
"dota_page_match_details_legend_assists" "A"
"dota_page_match_details_legend_items" "Items"
"dota_page_match_details_legend_gold" "Gold"
"dota_page_match_details_legend_last_hits" "LH"
"dota_page_match_details_legend_denies" "DN"
"dota_page_match_details_legend_gold_per_min" "GPM"
"dota_page_match_details_legend_xp_per_min" "XPM"
"dota_page_match_details_legend_winner_tooltip" "Winning Team"
"dota_page_match_details_legend_kills_tooltip" "Kills"
"dota_page_match_details_legend_deaths_tooltip" "Deaths"
"dota_page_match_details_legend_assists_tooltip" "Assists"
"dota_page_match_details_legend_last_hits_tooltip" "Creep Last Hits"
"dota_page_match_details_legend_denies_tooltip" "Creep Denies"
"dota_page_match_details_legend_gold_per_min_tooltip" "Gold Per Minute"
"dota_page_match_details_legend_xp_per_min_tooltip" "Experience Per Minute"
"dota_page_match_details_header_league_name" "League Name"
"dota_page_match_details_header_custom_game_map_name" "Map Name"
"dota_page_match_details_header_match_id" "Match ID"
"dota_page_match_details_header_game_mode" "Game Mode"
"dota_page_match_details_header_duration" "Duration"
"dota_page_match_details_header_timestamp" "Match Date / Time"
"dota_page_match_details_voting_votes" "{i:num_votes} votes"
"dota_page_match_details_match_discussion" "Match Discussion"
"dota_page_match_details_comment_placeholder" "Write a comment..."
"dota_page_match_details_comment_loading_comments" "Loading comments..."
"dota_page_match_details_comment_no_comments" "No comments posted for this match"
"dota_page_match_details_replay_existence_unknown" "Looking for Replay..."
"dota_page_match_details_replay_existence_cdn_found" "Download Replay"
"dota_page_match_details_replay_existence_not_found" "Replay Unavailable"
"dota_page_match_details_replay_existence_downloading" "Downloading..."
"dota_page_match_details_replay_existence_disk_found_replay" "Watch Replay"
"dota_page_match_details_replay_existence_disk_found_highlights" "Watch Highlights"
"dota_page_match_details_replay_existence_wrong_engine" "Source 1 Replays are unavailable in Source 2"
"dota_profile_content_tab_activity_feed" "Activity Feed"
"dota_profile_content_tab_recent_games" "Recent Games"
"dota_profile_recent_games_option_show_practice_matches" "Show my Practice Matches"
"dota_profile_recent_game_header_timestamp" "Date / Time"
"dota_profile_recent_game_header_hero_name" "Hero Played"
"dota_profile_recent_game_header_result" "Result"
"dota_profile_recent_game_header_duration" "Duration"
"dota_profile_recent_game_header_type" "Type"
"dota_profile_recent_game_result_win" "Win"
"dota_profile_recent_game_result_loss" "Loss"
"dota_profile_recent_game_result_abandon" "Abandon"
"dota_profile_recent_game_icon_source1" "S1"
"dota_profile_hero_with_index" "{d:hero_index} {s:hero_name}"
"dota_profile_hero" "{s:hero_name}"
"dota_replay_manager_error_not_found" "Couldn't find replay on CDN."
"dota_replay_manager_error_existing_partial" "Couldn't delete existing partial replay file."
"dota_replay_manager_error_creation_failure" "Couldn't create partial replay file."
"dota_replay_manager_error_disk_full" "Couldn't allocate space for replay file."
"dota_replay_manager_error_chunk_failed" "Failure downloading replay file."
"dota_replay_manager_error_write_failure" "Couldn't write to partial replay file."
"dota_replay_manager_error_partial_compressed_open_failure" "Couldn't open compressed replay file."
"dota_replay_manager_error_partial_decompressed_open_failure" "Couldn't open decompressed replay file."
"dota_replay_manager_error_partial_decompression_failure" "Failed to decompress replay file."
"dota_replay_manager_error_partial_decompression_write_failure" "Failed to write decompressed replay file."
"dota_page_match_details_replay_error_not_found" "Replay not found on disk."
"DOTA_tooltip_econ_item_name" "{s:item_name}"
"DOTA_tooltip_econ_item_description" "{s:item_description}"
"DOTA_tooltip_econ_item_set" "Part of: {s:item_set}"
"DOTA_tooltip_econ_item_rarity_label" "Rarity: "
"DOTA_tooltip_econ_item_rarity" "{s:item_rarity}"
"DOTA_tooltip_econ_item_slot" "Slot: {s:item_slot}"
"DOTA_tooltip_econ_item_gifter" "{g:dota_persona:gifter_name}"
"DOTA_tooltip_econ_item_gift_received_date" "Received: {t:T:gift_received_date_time}"
"DOTA_tooltip_econ_item_trade_restriction_permanent" "Not Tradeable"
"DOTA_tooltip_econ_item_trade_restriction_date" "Not Tradeable until: {t:T:tradable_after_date_time} {t:s:tradable_after_date_time}"
"DOTA_tooltip_econ_item_market_restriction_permanent" "Not Marketable"
"DOTA_tooltip_econ_item_gift_restriction_permanent" "Not Giftable"
"DOTA_tooltip_econ_item_gift_restriction_date" "Not Giftable until: {t:T:giftable_after_date_time} {t:s:giftable_after_date_time}"
"DOTA_tooltip_econ_item_gem_type" "{s:gem_type}"
"DOTA_tooltip_econ_item_gem_strange_count" "{d:strange_count}"
"DOTA_tooltip_econ_item_gem_description" "{s:gem_description}"
"DOTA_tooltip_econ_item_partner" "{s:partner}"
"DOTA_econ_item_details_item_name" "{s:item_name}"
"DOTA_econ_item_details_item_creation_date" "CREATION DATE: {t:l:creation_date}"
"DOTA_econ_item_details_set_includes" "Includes the following:"
"DOTA_econ_item_details_item_set" "Part of: {s:item_set}"
"DOTA_econ_item_details_rarity_label" "Rarity: "
"DOTA_econ_item_details_item_rarity" "{s:item_rarity}"
"DOTA_econ_item_details_item_slot" "Slot: {s:item_slot}"
"DOTA_econ_item_details_item_description" "{s:item_description}"
"DOTA_econ_item_details_gem_type" "{s:gem_type}"
"DOTA_econ_item_details_gem_strange_count" "{d:strange_count}"
"DOTA_econ_item_details_gem_description" "{s:gem_description}"
"DOTA_Treasure_Name" "{s:treasure_name}"
"DOTA_Treasure_Rarity" "{s:treasure_rarity} Treasure"
"GameUI_Language_English" "English"
"GameUI_Language_German" "German"
"GameUI_Language_French" "French"
"GameUI_Language_Italian" "Italian"
"GameUI_Language_Korean" "Korean"
"GameUI_Language_Spanish" "Spanish"
"GameUI_Language_Simplified_Chinese" "Simplified Chinese"
"GameUI_Language_Traditional_Chinese" "Traditional Chinese"
"GameUI_Language_Russian" "Russian"
"GameUI_Language_Thai" "Thai"
"GameUI_Language_Japanese" "Japanese"
"GameUI_Language_Portuguese" "Portuguese"
"GameUI_Language_Polish" "Polish"
"GameUI_Language_Danish" "Danish"
"GameUI_Language_Dutch" "Dutch"
"GameUI_Language_Finnish" "Finnish"
"GameUI_Language_Norwegian" "Norwegian"
"GameUI_Language_Swedish" "Swedish"
"GameUI_Language_Hungarian" "Hungarian"
"GameUI_Language_Czech" "Czech"
"GameUI_Language_Romanian" "Romanian"
"GameUI_Language_Turkish" "Turkish"
"GameUI_Language_Brazilian" "Portuguese-Brazil"
"GameUI_Language_Bulgarian" "Bulgarian"
"GameUI_Language_Greek" "Greek"
"GameUI_Language_Ukrainian" "Ukrainian"
"DOTA_Voice_Party" "Voice Party"
"custom_game_mismatch_title" "Custom Game Data Mismatch"
"custom_game_mismatch_desc" "The custom game archive does not match between the game server and client."
"custom_game_team_select" "Team Select"
"custom_game_team_select_timer" "{i:countdown_timer_seconds}"
"custom_game_team_select_shuffle" "Shuffle"
"custom_game_team_select_auto_start" "Auto-Start"
"custom_game_team_select_starting" "Starting"
"custom_game_team_select_unassigned_players" "Unassigned Players"
"custom_game_team_select_lock_start" "Lock + Start"
"custom_game_team_select_cancel_unlock" "Cancel + Unlock"
"custom_game_team_select_join" "Join"
"custom_game_team_select_empty_slot" "Empty Slot"
"custom_game_team_select_auto_assign" "Auto Assign"
"custom_game_default_gameinfo_text" "Check back soon for more information about this custom game!"
"CouldntFindCompendium" "Couldn't load the compendium test file: {s:s1}"
"CompendiumPageError_Pages" "Couldn't find a 'pages' block in the compendium data file."
"CompendiumPageError_Template" "Couldn't find a 'template' entry for compendium page '{s:s1}' (page number {s:s2})"
"CompendiumPageError_Template2" "Couldn't find a template called '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_Image" "Couldn't find an image called '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_Text" "Couldn't find a text block called '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_Video" "Couldn't find a video called '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_Scrollbar" "Couldn't find a scrollbar called '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_Selection" "Couldn't find a selection called '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_PageNames" "Embedded page '{s:s1}' uses the same name as another page. Page names must be unique."
"CompendiumPageError_CustomText" "Error in custom text block '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_CustomImg" "Error in custom image block '{s:s1}'"
"CompendiumPageError_CustomBar" "Error in custom progressbar block '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_CustomEle" "Failed to instantiate custom element '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_CTFont" "Invalid font '{s:s1}' specified in compendium page '{s:s2}'. Valid fonts:\ntext, textbold, title"
"CompendiumPageError_CTAlign" "Invalid alignment '{s:s1}' specified in compendium page '{s:s2}'. Valid alignments:\n left, right, center"
"CompendiumPageError_CTDepth" "Invalid depth '{s:s1}'. Valid depths:\n front, back"
"CompendiumPageError_LinePos" "Line '{s:s1}' doesn't have both 'start' and 'end' position blocks."
"CompendiumPageError_CTPoints" "Invalid selection index '{s:s1}' in 'points' section of custom text '{s:s2}'."
"CompendiumPageError_CTPoints2" "Invalid selection index '{s:s1}' in 'points' section of custom text '{s:s2}'. No selection found with that index."
"CompendiumPageError_SelDesc" "Couldn't find a 'description' key for selection '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_Points" "Missing (or zero) 'points' specified for selection '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_SelType" "Missing 'choice_type' for selection '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_BarType" "Missing 'data' for progressbar '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_NoTime" "Missing or invalid 'time' specified for selection '{s:s1}' in '{s:s2}'"
"CompendiumPageError_ElementType" "Missing or invalid 'elementtype' for element '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_SelTimer" "Unknown timer named '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_BadElement" "Unknown SF element named '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_SelNoTimer" "No timers found in compendium page '{s:s1}' (it has selections, which need a timer)"
"CompendiumPageError_SelUnknown" "Invalid 'choice_type' of '{s:s1}' for selection '{s:s2}'"
"CompendiumPageError_BarUnknown" "Invalid 'data' of '{s:s1}' for selection '{s:s2}'"
"CompendiumPageError_InvalidEquation" "Invalid equation specified: '{s:s1}' for '{s:s2}'"
"CompendiumPageError_SelChoices" "Missing 'choices' block for selection '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_NoHero" "Couldn't find Hero with a Hero ID of '{s:s1}' for selection '{s:s2}'"
"CompendiumPageError_Unknown" "Internal compendium logic error. Contact Valve to resolve this."
"CompendiumPageError_ImageDL" "Failed to start downloading compendium image '{s:s1}' ({s:s2})"
"CompendiumPageError_ImageDLErr" "Failed to download compendium image '%s' ({s:s2})"
"CompendiumPageError_BtnNoElem" "No 'selection_elements' block found for button '{s:s1}' in compendium page '{s:s2}'"
"CompendiumPageError_BtnBadVal" "Selection value '{s:s1}' in button '{s:s2}' isn't in the choices list for that selection index"
"CompendiumPageError_BtnBadSel" "'selection_force_to' setting in element '{s:s1}' isn't in the choices list for selection '{s:s2}'"
"CompendiumPageError_BtnSelIdx" "Button '{s:s1}' in compendium page '{s:s2}' has missing or invalid 'selection_index'"
"CompendiumPageError_CmdSelIdx" "Element '{s:s1}' in compendium page '{s:s2}' has missing or invalid command 'selection_index' or 'force_selection_index'"
"CompendiumPageError_ImgSelIdx" "Invalid 'selection_index' of '{s:s1}' in image '{s:s2}'."
"CompendiumPageError_ImgShowSelIdx" "Invalid 'show_selection_index' of '{s:s1}' in image '{s:s2}'."
"CompendiumPageError_ImgSelVal" "Invalid selection choice '{s:s1}' in 'show_selection_images' section of image '{s:s2}'."
"CompendiumPageError_ImgBadStyle" "Bad image style '{s:s1} for image '{s:s2}'."
"CompendiumPageError_DynTxtSel" "Text '{s:s1}' on page '{s:s2}' contains invalid % selection_X %. No preregistered selection with that index."
"CompendiumPageError_NoTxtList" "Couldn't find a textlist named '{s:s1}' on page '{s:s2}'"
"CompendiumPageError_TOCPage" "table_of_contents_page page '{s:s1}' doesn't exist."
"CompendiumPageError_SelIndex" "Selection '{s:s1}' in compendium page '{s:s2}' has missing or invalid 'selection_index'"
"CompendiumPageError_SelUsed" "Selection '{s:s1}' in compendium page '{s:s2}' doesn't have a unique 'selection_index'"
"CompendiumPageError_SelVal" "Selection '{s:s1}' in compendium page '{s:s2}' has choices with the same values"
"CompendiumPageError_SelValInv" "Selection '{s:s1}' in compendium page '{s:s2}' has a choice with a value <= 0. Choice values must be greater than 0."
"CompendiumPageError_SelTTVal" "Selection '{s:s1}' in compendium page '{s:s2}' has a tooltip_data entry with a value that isn't in its choices list."
"CompendiumPageError_NoAnswer" "Selection '{s:s1}' in compendium page '{s:s2}' has no 'answer' or 'answers' key in its 'result' section"
"CompendiumPageError_MissAnswer" "Selection '{s:s1}' in compendium page '{s:s2}' has an 'answer' or 'answers' key that doesn't match any of its choices"
"CompendiumPageError_Timer" "Timer '{s:s1}' has an invalid epoch time"
"CompendiumPageError_UnknownAction" "Object '{s:s1}' references unknown action '{s:s2}'"
"CompendiumPageError_SameElement" "Visibility system found multiple elements named '{s:s1}' on page '{s:s2}'"
"CompendiumPageError_DupeKey" "Keyvalues block '{s:s1}' contains multiple keys with the same name of '{s:s2}'."
"CompendiumError_Template" "Couldn't find a template named '{s:s1}'"
"CompendiumError_DupeTemplate" "Found multiple templates named '{s:s1}'"
"CompendiumError_NoDefines" "Template '{s:s1}' requires defines, but instance '{s:s2}' of it doesn't have a 'defines' block."
"CompendiumError_MissingDef" "Derived instance '{s:s1}' doesn't contain a define called '{s:s2}', but the template it derives from requires it."
"CompendiumError_BadDef" "Derived instance '{s:s1}' contains a required define named '{s:s2}' that doesn't start with '%def', which is required."
"CompendiumError_FailedPanoramaGen" "Failed to generate panorama layout for page '{s:s1}'."
"CompendiumError_FailedXMLWrite" "Failed to write XML for page '{s:s1}' to file named '{s:s2}'."
"CompendiumError_FailedCSSWrite" "Failed to write CSS for page '{s:s1}' to file named '{s:s2}'."
"DOTA_GlobalItems_Companions" "Companions"
"DOTA_GlobalItems_Couriers" "Couriers"
"DOTA_GlobalItems_Pets" "Pets"
"DOTA_GlobalItems_World" "World"
"DOTA_GlobalItems_Wards" "Wards"
"DOTA_GlobalItems_Effigies" "Effigies"
"DOTA_GlobalItems_Weather" "Weather Effects"
"DOTA_GlobalItems_Interface" "Interface"
"DOTA_GlobalItems_Emoticons" "Emoticons"
"DOTA_GlobalItems_LoadingScreens" "Loading Screens"
"DOTA_GlobalItems_HUDs" "HUDs"
"DOTA_GlobalItems_Audio" "Audio"
"DOTA_GlobalItems_Announcers" "Announcer Packs"
"DOTA_GlobalItems_Music" "Music"
}